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Modeling curved walls and unwraping them for mural artwork.

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modeling uv map material
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  • Q
    quarter-strategy last edited by Jul 26, 2023, 5:19 PM

    I'm tackling a project that involves designing a 3D model of a mural for three walls that have a distinctive "S" shape. I'm looking for suggestions on successfully creating this S-shaped curvature to unwrap them and overlay the mural design on all surfaces, including the tops.

    Presently, I've got the basic models of the walls, but the S-shaped curvature is proving to be a challenge. I had initially thought the Bend modifiers might help me with this, but I can't seem to make it work. I would appreciate any guidance on how to handle this S-curve modeling.

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    • Dr. Sassi
      Dr. Sassi last edited by Dr. Sassi Jul 26, 2023, 6:16 PM Jul 26, 2023, 6:16 PM

      Hi quarter-strategy,

      I would create a linear model and then use the Wrap Deformer to get it into shape.

      I tested some options here, and that leads me to some pointers:

      When you know the length of the S-Curve, I would have the linear part in the same length (Easier to create UVs from it)
      With that measurement, you set the Bounding Box of the Spline Wrap. When the Spline is perfect, make a copy, move it up in P.Y., and use it as Raid.

      The Length of the Spline can be produced via XPresso
      CV4_2023_drs_23_XPsc_01.c4d
      This keeps the shapes (except for the top parts, they look like Prism) easy to handle.

      All the best

      Dr. Sassi Sassmannshausen Ph.D.
      Senior Trainer, Maxon Master Trainer, L&D - Strategist
      Cinema 4D mentor since 2004, Member of VES, DCS.

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      • Dr. Sassi
        Dr. Sassi last edited by Dr. Sassi Jul 27, 2023, 6:17 AM Jul 27, 2023, 6:17 AM

        P.S.: Here is a draft. I have included a UV-Mesh-Layer-Image, as an orientation. I had no measurements, so it is all for the demo.

        login-to-view
        CV4_2023_drs_23_MOsw_01.c4d

        Dr. Sassi Sassmannshausen Ph.D.
        Senior Trainer, Maxon Master Trainer, L&D - Strategist
        Cinema 4D mentor since 2004, Member of VES, DCS.

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        • Q
          quarter-strategy last edited by Jul 30, 2023, 3:45 AM

          I'm sorry for the late reply. But I took your advice and it worked perfectly.

          Thank you.

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          • Dr. Sassi
            Dr. Sassi last edited by Jul 30, 2023, 4:15 AM

            You're very welcome, quarter-strategy.

            Please never worry about a late reply.

            Let me know if there is something else; I'm happy to look onto it.

            All the best

            Dr. Sassi Sassmannshausen Ph.D.
            Senior Trainer, Maxon Master Trainer, L&D - Strategist
            Cinema 4D mentor since 2004, Member of VES, DCS.

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