Camera Shader in Redshift
Is there a way to get the camera shader that works in the Physical Renderer to work in Redshift. Have some orthographic cameras that I'm trying to align in a material on a plane for export and I can't figure out a workflow to get the redshift camera feed on to a plane. This works in standard and physical render but not in Redshift.
Dr. Sassi last edited by
To my knowledge, Redshift 3D doesn't work with the Camera Shader.
The question would be, can you provide an example scene? (If over 1MB/c4d, then please use Dropbox, Wetransfer, Google, Apple, or Adobe Cloud download; I do not touch other sources here. Please no rar compression)
If it is a part of the scene, you need to render it out and then use it—yes, an extra step. Perhaps when I can see what is needed, I might have a different suggestion besides that.
All the best