Camera Shader in Redshift
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Is there a way to get the camera shader that works in the Physical Renderer to work in Redshift. Have some orthographic cameras that I'm trying to align in a material on a plane for export and I can't figure out a workflow to get the redshift camera feed on to a plane. This works in standard and physical render but not in Redshift.
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Hi people-drama,
To my knowledge, Redshift 3D doesn't work with the Camera Shader.
The question would be, can you provide an example scene? (If over 1MB/c4d, then please use Dropbox, Wetransfer, Google, Apple, or Adobe Cloud download; I do not touch other sources here. Please no rar compression)
If it is a part of the scene, you need to render it out and then use it—yes, an extra step. Perhaps when I can see what is needed, I might have a different suggestion besides that.
All the best