Thank you so much @Dr-Sassi -
That's why I love C4D so much - there are so many ways to skin-a-cat and I seem to always finding myself trying to brute-force the most complicated and ineffective way! I wish that I just had time to keep my skills sharp, but the deadlines keep coming faster than my chance to up-skill...
Your solution is elegant and lightweight and with a little moving things around I have it where it is usable for my clients weekly meeting tomorrow (you saved my skin:)
However it does open up even more questions:
With this method is there a way to set the distortion based on the direction of travel of the object? Maybe using a field force?
As you can see I have added a final wipe that creates a full transparency. The idea being that we have State 1=just feet , state2=slightly smeared, state3= really smeared and state4= all gone. Is there a more effective way to accomplish what I have set up?
I completely understand your hesitation to open unknown sources - I have added the reference video and the c4d file and tex folder I tinkered with so you can see what I was trying to get to. Added as a Google Drive link.
Amazing that unseen you got me 80% of the way there - super helpful and I am incredibly grateful for your time.
https://drive.google.com/drive/folders/1x9VpudwNsAN7c0YaCF3ObcEakSOeeLVL?usp=sharing
It it's easier and the answer is already out there (Cineversity archive and Maxon Training teams and school of motion), please point me in the right direction so I don't take up your time.