Thank you for the reply, millsy05!
Thank you as well for the file. You need to reconnect this with the files 11/21 below.
The Blend Option has a few parts that work together. It needs something to blend, meaning two or more Child Objects with the same parameters, like in the example …_01.c4d below: The cube parameters for each child object differ, the Mode>Blend in the Cloner uses those identical parameters to blend among the different Values of them.
CV4_2026_drs_25_MGmc_01.c4d
In case of no further information, it creates the number of clones requested and blends continuously from start to finish.
However, the Effectors have a Parameter> Modify Clone option typically. When set to 100% the full result of the Effectors is used.
Since I write in a forum, I like to add that for anyone reading along, the Effector parameter works fully when the result of the Effector is 1.0. If you type in the Formula Effector field a 1 and nothing else, it behaves like the Plain Effector. IF the Formula field receives an entry of a single 2, then the values of the Parameters are set to double, like the Position P.Y., when set to 25, results in clones going up 50.
Back to Blend. If you look at two Child objects the the first has zero Blend amount, and progressively, the last one, the second here, is 100%. IF you produce 3 Clones, then the middle one is an average of the two, as long as the parameters match.
There are sometimes exceptions, where it can’t blend, like in some Tags attached to it.
CV4_2026_drs_25_MGmc_11.c4d
After you have explored …_11.c4d, based on what I wrote above, open the …21.c4d file and press play.
CV4_2026_drs_25_MGmc_21.c4d
When you have a good idea of what happens, enable one and then the other Random effect, then both at the same time.
Is the concept of Blend now something you see as useful for your project? If you have more questions about this, please ask! If there is a new theme, please feel free to open a new thread to keep things organized. Thank you.
Cheers


