Hi camera-reply,

Yes, the QT VR gave an option like that, but it was just a series of images with a specific link to a position in the viewer. I bought the Studion Pro version in the late '90s, and I remember it vividly.
Screenshot 2025-01-16 at 11.42.23 AM.jpg
When you are familiar with the QT VR Studio, you might remember how to import all the single images and create the VR experience; Cinema 4D later simplified that process for everyone by rendering that sequence. As a result, QT VR had all qualities backed in, and only a specific number of images represented this—no real-time rendering.

Very different is the glTF approach, which is pretty much the common way to get 3D "interactive" into a website :

https://cineversity.maxon.net/en/series/gltf_exporter?tutorial=gltf_exporter

https://cineversity.maxon.net/en/series/exporting_ar_game_ready_models_using_gltf?tutorial=exporting_ar_game_ready_models_using_gltf

The current version of the documentation is here:

https://help.maxon.net/c4d/2025/en-us/Default.htm#html/FGLTFEXPORTER.html?TocPath=Configuration%257CPreferences%257CImport%252FExport%257CglTF%257CglTF%2520Export%2520Settings%257C_____0

Google glTF viewer, or use one of the iPad apps to test if the export works to your specifications.

Enjoy