Hi friends,
In the meantime, how are command icons change? I have a lineup of cog icons and have to hover over each to see what they do. I search around in the command manager to no avail.
Thank you,
-C
20+ years post production guru, editor, 3D artist.
Hi friends,
In the meantime, how are command icons change? I have a lineup of cog icons and have to hover over each to see what they do. I search around in the command manager to no avail.
Thank you,
-C
Hmm... my dropbox links aren't working at all!
Stand by, please...
Thanks, Dr.
Yes, I think I did exactly what you did. Here's a revised link:
https://www.dropbox.com/s/w9deb18xltm1msi/Shoe3DPaint.mp4?dl=0
Hello C4d friends!
I'm so close to being able to paint a shoe I can taste it! For some reason, though, I cannot get the 3D painting feature to work. I have done this before without hassle, but that was long ago and either I'm forgetting something or something changed. Thank you for any help.
I ran the wizard, with appropriate settings to create a color channel in the material, no problem.
Now I have the ability to paint within the texture editor window. Great! but not what I need.
3D painting is active.
Materials have the little pencil next to them and no the red X.
I can adjust colors, brush size, etc, still for some reason I cannot paint directly on the mesh...
What am I missing?
https://www.dropbox.com/scl/fi/ocjz5scp9oaopi2hka6oa/Shoe.mp4?rlkey=vdorxth96idzgn2m6x10g6ctf&dl=0
Much love!
Chum
Hello C4d Friends,
I've got 47 Instances of a big leaf.
The master leaf has a Bend Deformer, which simulates wind.
The bend deformer has a Pose Morph tag, animating the wind movement with an 'oscillate after' command in the timeline.
My desired effect is to control how fast the bend deformer oscillates with a Linear Field.
I believe a Time Deformer is the correct path from here.
I understand how all these tools effect each other, but as for the final assembly, I'm unsure how to make everything work together. I thought my setup would work, please help me identify what I'm overlooking / missing:
Thank you, all!
-Chum
Yes!
Okay, I never would have thought of that. Wizzard stuff.
I'll be submitting my recommendation!
Thanks Doc,
So is there no way to get an absolute circle within the UV editor? Fit Circle is one of the best tools in C4d, would love to use it within the UV Editor:
https://www.dropbox.com/scl/fi/uchnyg9w19k67o8li259x/SadUV.png?rlkey=rcth5slb4lw0hi4uss8rfooc5&dl=0
Hello C4d Family,
I'm editing within the Texture UV editor. I'm wondering, is there a way for me to use the scuplting tools / commands within the UV editor? Tools like Iron, Fit Circle, Smooth, would all be useful, but I don't know how to use if it's available.
Another thing - when I use my scale tool, no matter if X Y are active, it always scales on both axis. Any clue on how to only scale on one axis?
Thank you all!
C
How silly of me...
99% of my problems are between my keyboard and my chair.
Thank you, Doc, though I may not have been clear. I'm looking for something a bit different. I would like to bind the 'enable' box to my keyboard, so I can swiftly turn safe frames on/off without going into the viewport settings.
https://www.dropbox.com/scl/fi/j8lp13r6q7mxb0m7hjbts/SafeFrames.jpg?rlkey=i22cfrlm6ify9vtx588ppnskj&dl=0