Ya, that was the problem. Thanks, Doc!
On to animate!
20+ years post production guru, editor, 3D artist.
Hello C4d friends,
I'm trying to rig a toon on my own, and I'm having trouble which I believe is an IK Tag and Constraint Tag issue. In the file attached, all of my controllers work until I 'undo', and instead of the controllers resetting to their prior PSR, they go wonky.
Deeper thoughts: I'm unsure if I went the right way setting splines to drive everything? I set out to make it as simple as possible and as always it kind of got away from me... or maybe I need more splines to drive every joint? Do I set to Transform instead of Parent? Hmm....
Thank you all for your help!
Thanks Doc, unfortunately my files aren't behaving so well. I stripped everything down to the mesh, and here's what I get:
(hopefully it misbehaves in the same manner)
Hello C4d Friends!
I've been opening some older .c4d files, and the Delta Mush I used when creating them is causing an issue. The entire mesh is see through when it's enabled. Took me forever to find out DM behaves like this, and it's consistent with multiple mesh characters I built at that time.
I'm guessing it has something to do with a recent update? Perhaps it's related to my recent upgrade to Redshift?
Hello fellow creators,
Am I mistaken? It seems I used to be able to add a protection tag to a mesh, and it would become un-selectable in the viewport making life easy when selecting rig splines... Please guide me in the direction to achieve this.
I have a toon leaning on a bar, pose morphed. I want him to bend his elbow to take a drink but am unsure how to modify a single joint within the PM hierarchy to achieve this. I know there is a way to do this, but don’t remember where I’ve seen it achieved.
Thanks a bunch!
Hello C4d friends,
Apparently C4d updated, and now I can no longer use any of my customized layouts. Any idea where they could by? I tried copying over my old/new folders within the layouts folder, but they only contain the default layouts.