Thnx Dr. Sassi,
I will dive into all the information you shared as well as the tutorial before knocking on your door again.
Thanks so much
best!
Posts made by cross-roll
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    RE: Animation Clips - convert to curvesposted in Question & Answers
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    RE: Optimizing keyframe every frame animation into splinesposted in Question & AnswersAmazing. Thnx again Dr. Sassi 
 Pure gold!
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    Animation Clips - convert to curvesposted in Question & AnswersHello again Dr. Sassi! How can I convert animation clips into key frames/splines so I can retarget the animation to another character? Ive also been having problems to re-skin weight a character after doing the Mixamo Control Rig process. I wanted to correct a few things and the mesh breaks, and cant ctrl-z after that. Sorry if I shouldnt ask 2 questions in one single post, lmk I can add another post. 
 thnx!
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    RE: Optimizing keyframe every frame animation into splinesposted in Question & AnswersOne more question, I dont understand why we do the Snapshot step since you can reduce the curves without it. Please lmk what the difference is thnx! 
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    RE: Optimizing keyframe every frame animation into splinesposted in Question & AnswersYou are a Genius Dr. Sassi 
 Thnx for the fast reply and kindness for sharing that screen capture.
 Its exactly what I was looking for.
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    Optimizing keyframe every frame animation into splinesposted in Question & AnswersHello Dr. Sassi Mixamo animations come with a keyframe for every frame. Is there a way to convert this into a clean animation with keyframes in interpolation mode? I share an image. 
 thnx!
 Best 
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    RE: VRM when will we have them for C4d?posted in Question & AnswersI understand 100% 
 Thanks for the link, just shared it there!
 Best
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    VRM when will we have them for C4d?posted in Question & AnswersHi Dr. Sassi! Other softwares such as Blender allow for VRM creations. Would love to be able to create them directly in C4d without needing other softwares. Any plans for that? Its also a hassle since C4d cant import those files. Any news and/or help is welcome! 
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    RE: Transfer skin weightsposted in Question & AnswersAmazing thnx! 
 Cool just watched, he explained the UVmap transfer. So smooth!
 thnx Dr. SassiNew queston coming up on a new thread! 
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    RE: Transfer skin weightsposted in Question & AnswersHello Dr. Sassi! 
 I tested VAMP its amazing! Its what I had been looking for since a long time!!!! Its so useful!
 I tried the Joint Weights transfer.I was wondering if you can direct me to tutorials here in Cineversity or online explaining more about VAMP. Its easier for me to learn with videos. The transfer weight however was SO intuitive. The transfer UV Map looks awesome too! And last but not least the mirror tool for pose morph. Been trying that one and dont get the results I was looking for, the mirror doesnt mirror completely 
 thnx again!
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    RE: Transfer skin weightsposted in Question & AnswersOMG you are so kind! This is fantastic. I will use it when working exclusively with C4d I currently need to send characters that can be opened in Blender and Unity so this forces me to have everything through skin weight (might be wrong) I will def follow your advice and try to avoid extra objects and model all together whenever possible thnx Dr. Sassi, its really helpful! 
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    RE: Transfer skin weightsposted in Question & AnswersThnx Dr. Sassi for the quick response! Adding the pockets and buttons separately allowed me to place them easily and keeping the jacket poly clean. Other than that no specific reason other than making my life simpler while modeling. As for the Vamp, I had never heard of it. Will def check it out!! It seems likeits what Ive been looking for 
 Thanks again!
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    Transfer skin weightsposted in Question & Answers I have buttons and pockets that are part of a jacket. 
 Because they dont have identical skin weights, pockets and buttons dont stick to the jacketIf I adjust manually, its not exact. If I do automatically, this is the result once I rotate the spines. How can we transfer identical skin weights in order to have objects move/rotate identically? 
 thnx