CINEVERSITY

    Maxon Logo
    • Login
    • Search
    • Recent
    • Popular
    • Users
    • Groups

    Transfer skin weights

    Question & Answers
    2
    10
    985
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • C
      cross-roll last edited by

      Captura de pantalla 2024-02-19 151118 copy.jpg

      I have buttons and pockets that are part of a jacket.
      Because they dont have identical skin weights, pockets and buttons dont stick to the jacket

      If I adjust manually, its not exact. If I do automatically, this is the result once I rotate the spines.

      How can we transfer identical skin weights in order to have objects move/rotate identically?
      thnx

      1 Reply Last reply Reply Quote
      • Dr. Sassi
        Dr. Sassi last edited by

        Hi cross-roll,

        Is there a reason that was not modeled with the jacket?

        After weighting, have you set the Binding pose correctly?

        Automatically means with Vamp? Current version?
        https://help.maxon.net/c4d/2024/en-us/Default.htm#html/11344.html

        All the best

        Dr. Sassi Sassmannshausen Ph.D.
        Senior Trainer, Maxon Master Trainer, L&D - Strategist
        Cinema 4D mentor since 2004, Member of VES, DCS.

        1 Reply Last reply Reply Quote
        • C
          cross-roll last edited by

          Thnx Dr. Sassi for the quick response!

          Adding the pockets and buttons separately allowed me to place them easily and keeping the jacket poly clean. Other than that no specific reason other than making my life simpler while modeling.

          As for the Vamp, I had never heard of it. Will def check it out!! It seems likeits what Ive been looking for
          Thanks again!

          1 Reply Last reply Reply Quote
          • Dr. Sassi
            Dr. Sassi last edited by Dr. Sassi

            You're very welcome, cross-roll.

            Let me know how it works for you.

            I would go with modeling if possible or try to match the geometry as much as possible. Please look at the file while the SubDivision Surface is off to see the problem. I have added a Surface Deformer example.
            Both are not my favorite.

            CV_2024_drs_24_CApc_01.c4d

            Here, I tried a linear SDS of 1.0 before the soft one, which is typically not lovely for the character, but it might help explorations.
            CV_2024_drs_24_CApc_02.c4d

            Cheers

            Dr. Sassi Sassmannshausen Ph.D.
            Senior Trainer, Maxon Master Trainer, L&D - Strategist
            Cinema 4D mentor since 2004, Member of VES, DCS.

            1 Reply Last reply Reply Quote
            • C
              cross-roll last edited by

              OMG you are so kind! This is fantastic. I will use it when working exclusively with C4d

              I currently need to send characters that can be opened in Blender and Unity so this forces me to have everything through skin weight (might be wrong)

              I will def follow your advice and try to avoid extra objects and model all together whenever possible

              thnx Dr. Sassi, its really helpful!

              1 Reply Last reply Reply Quote
              • Dr. Sassi
                Dr. Sassi last edited by

                Thank you very much, cross-roll.

                So far, I have always kept it as simple as possible. Thanks to your question, we had someplace here to explore, and I hope that helps others.

                So, thank you as well.

                My best wishes

                Dr. Sassi Sassmannshausen Ph.D.
                Senior Trainer, Maxon Master Trainer, L&D - Strategist
                Cinema 4D mentor since 2004, Member of VES, DCS.

                1 Reply Last reply Reply Quote
                • C
                  cross-roll last edited by cross-roll

                  Hello Dr. Sassi!
                  I tested VAMP its amazing! Its what I had been looking for since a long time!!!! Its so useful!
                  I tried the Joint Weights transfer.

                  I was wondering if you can direct me to tutorials here in Cineversity or online explaining more about VAMP. Its easier for me to learn with videos. The transfer weight however was SO intuitive.

                  The transfer UV Map looks awesome too! And last but not least the mirror tool for pose morph. Been trying that one and dont get the results I was looking for, the mirror doesnt mirror completely
                  thnx again!

                  1 Reply Last reply Reply Quote
                  • Dr. Sassi
                    Dr. Sassi last edited by

                    You're very welcome, cross-roll.

                    Sadly, we have no up-to-date tutorial about the VAMP, and the old ones are not helpful for the current version.

                    Our good friend, Chris Schmidt, might have something in the right direction, but not directly for weight.

                    https://youtu.be/7sCQhPtSY2Q?feature=shared&t=2136

                    Cheers

                    Dr. Sassi Sassmannshausen Ph.D.
                    Senior Trainer, Maxon Master Trainer, L&D - Strategist
                    Cinema 4D mentor since 2004, Member of VES, DCS.

                    1 Reply Last reply Reply Quote
                    • C
                      cross-roll last edited by

                      Amazing thnx!
                      Cool just watched, he explained the UVmap transfer. So smooth!
                      thnx Dr. Sassi

                      New queston coming up on a new thread!

                      1 Reply Last reply Reply Quote
                      • Dr. Sassi
                        Dr. Sassi last edited by

                        Thanks for the feedback, cross-roll.

                        Yes, please feel free to open as many new forum threads as you need. I'm happy to look into them.

                        Cheers

                        Dr. Sassi Sassmannshausen Ph.D.
                        Senior Trainer, Maxon Master Trainer, L&D - Strategist
                        Cinema 4D mentor since 2004, Member of VES, DCS.

                        1 Reply Last reply Reply Quote
                        • First post
                          Last post