Hi Dr. Sassi,
that helps a lot - many thanks once again! Also sorry but I find two challenges here:
- The animation along the spline is happening with linear speed and I can't really art direct the particles to start slow, speed up and then slow down the way I'd do it with a Spline Wrap or Align to Spline Tag. I tried doing speed control with a friction object and some fields and that might work with an open spline but if I have a closed loop it would be hard to have the particles start slow in the beginning, then do a few loops at high speed and then slow down on a final loop. Especially if I don't want all of the particles to speed up and slow down at the same time.
- The transition between the two particle groups is super helpful but has a distinct hickup at the frame where the particles cross over between groups - it snaps over to the new position. Probably how it is intended, but if there'd be a way to have it "cross over" between two groups over the course of more than one frame that might help to smooth that animation out. Couldn't find that though.
Don't want to take too much of your time but if you have any pointers there, I'd appreaciate it a lot.
In any case - thanks a lot for all the help. Extremely helpful as always.

