Thank you. Your answer is a blessing. For now, all I know is that it's an issue with the software. The clunky solution for now is to render the shading and contours in separate passes by switching materials. This doubles the render time and is a messy workaround, but it's a temporary solution, I hope. Thank you again for your answer.
D
Latest posts made by draft-buddy
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RE: Redshift sketch&toon
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Redshift sketch&toon
I'm trying to render out sketch and toon into separate passes like color, shadow, and line art through Redshift, using its toon shader. For some reason, I've managed to render out a separate pass, but no matter what I do, it's all black. It's obvious to me that I'm doing something wrong. Should I set some custom AOVs? Any advice?
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RE: [Help] Intro to Rigging in C4D: Part 1 - Fundamentals of Rigging
Hi, guys. I want to try the rigging fundamentals, but it seems that the files for the course aren't available.