I want to make a motion path to form a smooth curve, and found a method that sorta works: Select one parameter of a keyframe (such as the X position) and in the keyframe attributes, click off "Auto Tangent." Handles then appear that will bend the path like a spline. Magical! Only it doesn't work every time or for every keyframe
In the attached sample project, I set up two objects - one has handles, the other doesn't. As far as I can tell, I'm following the exact same procedure on each, but for some reason I was only able to create handles once. Toggling auto tangents on and off doesn't seem to do anything either.
This smacks me as a classic missing tick box - somewhere along the line I'm missing a critical parameter setting.
I'm a little unnerved by the inconsistency - I'm about to launch a big project which will require this kind of control throughout and if it starts glitching out halfway through, I'll be stuck.
My fallback is align to spline, but modifying the keyframes directly seems a simpler approach - if I can get it to work.
Thanks
Motion Path Handles.c4d