Dear I’ve been working on a tree animation with insydium’s taiao plug-in. I managed to export a 30 gig alembic file for 75 frames. It’s a big tree…. But now how do I go about to texture it? Do I need to make the alembic editable? En split trunk from branches and leaves to uv map them again? Or is there a way to create an alembic that saves the texture maps? Kinda new to this whole process…
J
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Texturing alembic fileposted in Question & Answers