I took a look, nice approach, thank you! I think I have this flying bag part figured out, finally.
As long as we're talking about this shot, maybe you can answer one extra nagging question. I have the bags animated in a way I like now, and I wanted to add some particles that are being thrown at the bag and have the bag interact with them. Now, I tried these two ways, and both failed. First, I tried adding a rigid body tag to the cached softbody object...didn't work. Then I tried baking off an alembic file, then added the rigid body tag to that, and it killed the baked animation. Doing some research, I did find an older article saying to use the "use animation" checkbox. But seems the new tags don't have that option. I'm at a loss. What is the correct tag set up for having an animated Alembic file act as a collision object?
I didn't upload a file, as this seems more of a "check this off" type of thing. If needed, I can, though.


