@Dr-Sassi said in Folding Parts of Models:
https://help.maxon.net/c4d/2025/en-us/Default.htm#html/TCAPOSEMORPH-ID_TAGPROPERTIES.html#ID_CA_POSE_MIXING
Thank you! I'm going to look this over and let you know what questions I may have.
@Dr-Sassi said in Folding Parts of Models:
https://help.maxon.net/c4d/2025/en-us/Default.htm#html/TCAPOSEMORPH-ID_TAGPROPERTIES.html#ID_CA_POSE_MIXING
Thank you! I'm going to look this over and let you know what questions I may have.
@Dr-Sassi said in Folding Parts of Models:
https://cineversity.maxon.net/en/results?term=packaging
Hello! I am a corrugated packaging designer (using ArtiosCAD software) and I found this conversation on a search for folding boxes, because I want to create packaging models in Cinema 4D from the die line paths I create in ArtiosCAD (which I can export and duplicate in Adobe Illustrator if need be, as the paths are vector), adding realistic thicknesses and bends. The link above was very useful in creating a static package, thank you.
With that said, I would love to be able to find a way to animate the folding of a package that is connected in a similar way, keeping the thickness and ability to bend/fold. Most of the information and tutorials I have found are good at assigning edges to panels that represent folding axes, and creating children of panels from which they fold. However, I have not had a lot of luck with keeping folding edges seamlessly connected when adding any level of thickness or extrusion. Everything I have done so far in Cinema 4D relating to animating the folding of a flat packaging die line into the final element only really effectively works when the packaging die line has near-to-zero thickness.
Is there a way to create convincing folding animations with flat packaging that has a degree of visible thickness (a lot of the board we use in my industry is anywhere from 1/16" thick, to as much as 5/16" thick)?
Thanks in advance for any assistance!