Hello Dr. Sassi,
I agree, I feel like the random filling would be the best route.
I'm assuming on the first scene, you just created a long spline, tweaked some parameters, and let gravity pull it down into the sphere? I think that's probably the route I'd go for this animation. I guess now I'm just wondering if there's a way to get the same effect, without needing gravity as the force to pull the spline. Again, thanks for helping me troubleshoot this! This is very helpful.
Seun