Thanks for the file Dr. Sassi. I appreciate you taking the time to look at this with me and troubleshooting it!
I'll look through this file and hopefully come out with a solution.
Thank you again!
Seun
Thanks for the file Dr. Sassi. I appreciate you taking the time to look at this with me and troubleshooting it!
I'll look through this file and hopefully come out with a solution.
Thank you again!
Seun
Hello Dr. Sassi,
Thank you for taking the time to put this together. Yeah, it's different from my original execution, but I think I may be able to pull some ideas from your setup. Below is a link to a reference video that I got of the mechanical area of the product. Should explain why I had it the way I did haha (but clearly not working correctly)
https://drive.google.com/file/d/1Mj1f3qSwxuXsZVuPtpzKe25ixAD3dhmR/view?usp=sharing
Thanks!
Hey Dr. Sassi,
That looks correct. I originally reduced the file so I could upload here initially, but here's a more complete version:
https://drive.google.com/file/d/1YV2BRo7oIo4FL8XGiKM05cq41KprGsqy/view?usp=sharing
Thank you again!
Hello Dr. Sassi,
Thank you for putting this together! I took a look at the file and I think I understand what you have going on there, but I don't think it's the rigging solution I'm need for this. Sorry for not doing this in the initial post, but I've attached a project file below. I tried uploading it but the c4d file is too large and the forum wont let me upload .zip files.
https://drive.google.com/file/d/1rphyFI7bImhN-DetdjdNeqEiyvBnA6G_/view?usp=sharing
Thanks,
Seun
Hello,
I'm not sure how best to describe this type of rig, but I'm having trouble rigging a multi joint rig like this:
I've tried using a IK rig but I can seem to find a solve to keep those middle joints connected when I move the rig.
The best resource I've found for this is this video: Manfred Frank Hinge in Blender, but I'm not sure how to translate it over to C4D.
Would really appreciate the help! This problem has been a frustration for day!
Thanks!
Seun