Shuffling Dynamic dominos
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Hey everyone ! Does anybody have any tips on how they would go about animating dynamic dominoes shuffling. I have a group of dominoes with a dynamic tag on top of a table with a collider tag. I tried moving them with the characters hands and collider, I also tried using a field force attached the hand bone but have no luck. any tips would help! Thank you
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Hi jacket-imagination,
Is this close to what you like to have?
Or with some joints (I would use the whole character)
Enjoy your weekend
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Thank you Dr. Sassi !
this is sort of what im looking for but i want the dominoes to stick to the table and not roll over each other
here is my scene
https://www.dropbox.com/s/o9bws2tc4xt2qip/scene%201.c4d?dl=0and heres an example of what i want to do @ 30 seconds
https://www.youtube.com/watch?v=NO0V_xMu0cw&t=30s -
Hi jacket-imagination,
I moved your post; you had posted it in the Delta Robot thread.
Here is a setup that might allow you to do what you like.
https://stcineversityprod02.blob.core.windows.net/$web/Cineversity_Forum_Support/2023_PROJECTS_DRS/20230529_CV4_2023_drs_23_DYds_12.c4d.zipThe key parameters are:
No friction, no gravity, and little bounce.
This would lead to fast movements and endless trajectories once kicked.For that, I introduced the Friction Field and, in the Dynamic tag, set the Force_Dampening to a much higher value.
I have cached it so you can see what I saw.
I placed an object on them to keep the "Dominos" from jumping or flying.
The hand is in this scene just a sphere. I could not post your scene as it is too big
If you like to touch some Dominos and use them as a shuffle tool for a moment, you might take the dynamic of and animate a group that is under the hand in the scene, which would be a yellow Dominos.
Set the steps (Project Settings > Bullet) higher.
There is no option; consider reasonable setup and versioning times to put pressure with the hand on Dominos and slide them around.
All the best
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This is perfect! thank you
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Thanks a lot for the feedback, jacket-imagination.
I explored your scene a bit, perhaps putting a polygon selection on the fingers, and used that to place via MoGraph Cloner little colliders.
Let me know if there is anything else.
My best wishes for your project