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    New Rigid Body dynamics not working

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    • I
      ideal-error last edited by

      Using 2024 -

      If I create a bunch of cloned spheres, apply the rigid body tag to the cloner and press play, the spheres will drop, though very stiffly, as if using the old "Individual Elements" option set to "Off". However this setting is not there any more - why are the clones acting this way?

      Secondly, even stranger, if I swap out the spheres for capsules, so now the cloner is cloning a load of capsule primitives, NOTHING happens at all. No dynamics, no falling objects.

      Bug?

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      • Dr. Sassi
        Dr. Sassi last edited by

        Hi ideal-error,

        I can't reproduce this here. I have set up two ClonerSphere combinations; each cloner uses a different "Riged" system (old and new). It seems to work here.

        Please check with tech support:
        https://www.maxon.net/en/support-center

        My best wishes

        Dr. Sassi Sassmannshausen Ph.D.
        Senior Trainer, Maxon Master Trainer, L&D - Strategist
        Cinema 4D mentor since 2004, Member of VES, DCS.

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