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New Rigid Body dynamics not working

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  • I
    ideal-error last edited by Sep 28, 2023, 5:17 PM

    Using 2024 -

    If I create a bunch of cloned spheres, apply the rigid body tag to the cloner and press play, the spheres will drop, though very stiffly, as if using the old "Individual Elements" option set to "Off". However this setting is not there any more - why are the clones acting this way?

    Secondly, even stranger, if I swap out the spheres for capsules, so now the cloner is cloning a load of capsule primitives, NOTHING happens at all. No dynamics, no falling objects.

    Bug?

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    • Dr. Sassi
      Dr. Sassi last edited by Sep 28, 2023, 6:49 PM

      Hi ideal-error,

      I can't reproduce this here. I have set up two ClonerSphere combinations; each cloner uses a different "Riged" system (old and new). It seems to work here.

      Please check with tech support:
      https://www.maxon.net/en/support-center

      My best wishes

      Dr. Sassi Sassmannshausen Ph.D.
      Senior Trainer, Maxon Master Trainer, L&D - Strategist
      Cinema 4D mentor since 2004, Member of VES, DCS.

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