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Shader Effector Noises Broken?

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shader effector noise animation
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  • F
    Frischvergiftung last edited by Dr. Sassi Oct 31, 2023, 4:05 AM Oct 30, 2023, 1:35 PM

    Hi!

    Since the new 2024 version shador effectors with noise seem to be broken. I used to be able to add a shador effector, set it to noise and the animate it. The clones used to wiggle around. This is no longer the case... can you confirm? Attaching a test scene her:

    https://www.dropbox.com/scl/fi/x8hj4qwdaoemtuk3k8rpy/Shader_Effector.zip?rlkey=9pqk41xx8g8x4580kyjx0j4vq&dl=0

    Cheers, Max

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    • F
      Frischvergiftung last edited by Oct 30, 2023, 1:37 PM

      Adding a Plain Effector with a Shader Field set to noise works though....

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      • Dr. Sassi
        Dr. Sassi last edited by Dr. Sassi Oct 31, 2023, 4:05 AM Oct 30, 2023, 5:01 PM

        Hi Max,

        Thanks for the dropbox file!

        Please go to the Shader Effector> Shading> Time Dependent and check the box.

        Is that working for you?

        All the best

        Dr. Sassi Sassmannshausen Ph.D.
        Senior Trainer, Maxon Master Trainer, L&D - Strategist
        Cinema 4D mentor since 2004, Member of VES, DCS.

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        • F
          Frischvergiftung last edited by Oct 30, 2023, 7:10 PM

          Ah! Yes, how could i miss that! Is that soemthing thats been added? Thanks as always!

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          • Dr. Sassi
            Dr. Sassi last edited by Dr. Sassi Apr 5, 2024, 9:24 PM Oct 30, 2023, 8:47 PM

            Thanks for the reply, Max.

            It was there before, but the default is no longer on. I will write a little report. This might be very annoying otherwise. Thanks for bringing this point up.

            Options> HQ Noise would have been my other suggestion

            Cheers

            Dr. Sassi Sassmannshausen Ph.D.
            Senior Trainer, Maxon Master Trainer, L&D - Strategist
            Cinema 4D mentor since 2004, Member of VES, DCS.

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