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    GOZ Flipped Axis when sending to Zbrush

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    • Ricardo 4D
      Ricardo 4D last edited by Dr. Sassi

      Hi,
      I can't get the model orientation to be the same in C4D and Zbrush using GoZ. I noticed that there is an option in the Zbrush preferences, but it doesn't seem to be having any effect.
      How can I set this up?

      Thanks
      Ricardo

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      • Dr. Sassi
        Dr. Sassi last edited by Dr. Sassi

        Hi Ricardo,

        I can't tell you why you can't overwrite the settings, but I can suggest what to do manually.

        Search for the file "GoZ_info.txt" I assume you find a few; one is for Cinema 4D, and it is in the Cinema 4D folder.

        Open it in a Text Editor, set the Y values in the Opposite TRUE vs FALSE

        Screen Shot 2023-11-09 at 2.16.32 PM.jpg

        Save it. Restart ZBrush.

        I went through this here a few minutes ago, as I typically do not answer from memory.

        It works now; I got it upside down (and then changed back as before as it worked for me before). So that might count as a double check even.

        Fingers crossed, it will work for you.

        Cheers

        Dr. Sassi Sassmannshausen Ph.D.
        Senior Trainer, Maxon Master Trainer, L&D - Strategist
        Cinema 4D mentor since 2004, Member of VES, DCS.

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        • Ricardo 4D
          Ricardo 4D last edited by

          Hi Dr. Sassi,

          Thanks for the heads up!

          This is the path for windows users C:\Users\Public\Pixologic\GoZApps\Cinema4D

          And the Values look like this:

          EXPORT_FLIP_X = FALSE
          EXPORT_FLIP_Y = TRUE
          EXPORT_FLIP_Z = TRUE
          IMPORT_FLIP_X = FALSE
          IMPORT_FLIP_Y = TRUE
          IMPORT_FLIP_Z = TRUE

          Everything working fine now. Developers should address this simple change. It doesn't make sense to have it flipped.

          Cheers!

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          • Dr. Sassi
            Dr. Sassi last edited by

            Thanks for the feedback, Ricardo!

            I will file a report that this needs some attention.

            My best wishes for your project

            Dr. Sassi Sassmannshausen Ph.D.
            Senior Trainer, Maxon Master Trainer, L&D - Strategist
            Cinema 4D mentor since 2004, Member of VES, DCS.

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