Hi Ricardo 4D,
Please do the following: set up any object you like with a V that you like.
GOZ export it to ZBrush
Go to Zplugins and use the FBX export.
The result of the FBX export can be merged or opened in Cinema 4D.
It should show the same UV.
I hope this will increase your confidence in the pipeline.
If that is not the case, use the created objects and open a support case.
My best wishes for your project
My best wishes