Connecting an object to the surface of dynamic cloth
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Project file: https://drive.google.com/file/d/1jZzFssLjJBV1z46e6dmdpw0YuAKoitCY/view?usp=sharing
I am trying to "attach" a button to a suit jacket I modeled, using the Connector Tag. I can get the button to follow the jacket's dynamics, but it continuously passes through the jacket. How can I avoid this? I've tried adjusting the button and jacket's thickness value, but it didn't help.
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Hi kariomart,
Thanks for the file. Which shows up here as a 2023 file.
The Connector can't be alone; it must be a Simulation object.Anyway, I would suggest caching Cloth and using the Surface Deformer here.
https://stcineversityprod02.blob.core.windows.net/$web/Cineversity_Forum_Support/2023_PROJECTS_DRS/20231114_CV4_2024_drs_23_CLtsb_01.c4d.zipOften, a Constraint is suggested for Buttons, but I have not found a stable setup with Simulation with it. I.e. I assume there is something, but I need to explore it more.
Let me know if that works.
Here is an example done in 2024
https://stcineversityprod02.blob.core.windows.net/$web/Cineversity_Forum_Support/2023_Clips_DRS/20231115_2024_Button_01.mp4All the best