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    Bullet vs Simulation System RBD Follow Position

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    sim vs dynamic rigid
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    • H
      history-growth last edited by

      Hi Dr Sassi!

      Just to clarify: I do not really expect to use the same values in Simulation System as in Bullet - but I do expect to find a stable simulation. I did several tests with different values, and Damping values - each time with sort of the same outcome where the sphere rapidly intersects the plane geometry and gained a lot of momentum.
      I'm trying to understand if this behaviour is expected - does Simulation System requires much more precise values for a RBD sim to work? Or is this a bug?

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      • Dr. Sassi
        Dr. Sassi last edited by

        Hi history-growth,

        If you would like me to look more closely into this, I need the file. Videos or images have a very limited option to show needed data. I'm happy to look into it.

        All the best

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        • H
          history-growth last edited by

          Please do! You can find this example here:
          https://www.dropbox.com/scl/fi/c8uib05tqfkh0z70g9sky/follow-position-RBD-vs-Simulation-System.c4d?rlkey=xpy40udf9q6ovykvu0ep85yqi&dl=0

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          • Dr. Sassi
            Dr. Sassi last edited by Dr. Sassi

            Thanks for the file, history-grow.

            Please check with tech support if you think the problem is a bug.
            https://www.maxon.net/en/support-center

            I can see that it doesn't work well with Spline-based animation in your example.

            Please have a look here:
            CV4_2024_drs_23_SIdy_01.c4d

            The results are different, as mentioned above, but I do not see a Keyframed animation of the problems from your file.

            Screen Shot 2023-12-11 at 10.48.04 PM.jpg

            All the best

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            • H
              history-growth last edited by

              Thank you!
              Can it be that Simulation System is better suited for keyframed animations rather than the Align To Spline tag?
              Perhaps I should report this to Maxon...

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              • Dr. Sassi
                Dr. Sassi last edited by

                Hi history growth,

                I must check if procedural/expression-based animation is part of the "Force" evaluation.
                I can write a report and see what the reply is like. The manual is very silent about that, and I haven't heard anyone specifying it during product meetings.
                In case you like to voice your concerns as well:
                https://www.maxon.net/en/support-center

                All the best

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                • H
                  history-growth last edited by

                  Appreciated Dr Sassi!
                  Would be interesting to know the answer.

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                  • Dr. Sassi
                    Dr. Sassi last edited by

                    This post is deleted!
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                    • Dr. Sassi
                      Dr. Sassi last edited by Dr. Sassi

                      Hi history-growth,

                      As promised, I keep you informed.

                      Please try the freshly released 2024.2, which should take care of everything.

                      I tested your file and titled the planes to stress test it. I think it works very well now.

                      CV4_2024_drs_23_SIbl_01.c4d

                      Please let me know what you think.

                      All the best

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                      • H
                        history-growth last edited by

                        Hi Dr Sassi. I came here to write the same thing.

                        2024.2 seems to have figured this out. Very good news!

                        Although I'm wondering if Sim System is stable enough for RBDs for production work if these kinds of bugs exists... only one way to find out.... 🙂

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                        • Dr. Sassi
                          Dr. Sassi last edited by

                          Thanks for the reply, history-growth,

                          Have a lovely rest of the weekend.

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