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New Rigid Body Problems

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rigid voronoi sequential
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  • MaverickMongoose
    MaverickMongoose last edited by Dr. Sassi Dec 25, 2023, 6:20 AM Dec 16, 2023, 11:29 PM

    Hi Dr Sassi,

    I'm still working on my vegetable chopping scene from last week, I've got it on a conveyor belt now where its chopped and the slices land on another conveyor belt.

    Im using the fracture method you suggested last time with a mograph selection tag with a linear field which is driving the slicing.

    To push the vegetable along Im using a plain effector also with a field (to stop it pushing along after being chopped).

    It seems to work as expected at the beginning, the slices chop and fall onto the second conveyor. But a few frames later the dynamics seem to freeze and the slices start pilling up and acting very stragely.

    The plain effector also seems slow to deactivate.

    Any idea what the problem might be? Priorities maybe? Or is it maybe another bug in R2024?

    Here's the project: https://we.tl/t-KTjWdLN9jl

    Thanks again!

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    • Dr. Sassi
      Dr. Sassi last edited by Dr. Sassi Oct 21, 2024, 5:49 AM Dec 17, 2023, 6:49 AM

      Hi MaverickMongoose,

      Thanks for the file!

      The following lines are my "sorry" for the messy "suggestions," as I believe you might have asked for a pure parameter suggestion in the Simulation framework. Noseman would say this system is under construction; it gets better.

      As an engineer, I would say this setup would, in reality, "eat" a lot of product, as the two conveyor belts create a little bit of a trap. So, I introduced a few helpers.
      As an artist, I am only interested in how it looks. So I mess around until I believe there is a knife cutting at high speed through it and moving the pieces slightly. Some more helpers, all in the Suggestion Group
      Of course, as a scientist, I roll my eyes about the mess I have created, but who cares? đŸ˜‰

      Here is your file back
      https://projectfiles.maxon.net/Cineversity_Forum_Support/2023_PROJECTS_DRS/20231216_CV4_2024_drs_23_SIcp_01.c4d.zip

      Preview
      https://projectfiles.maxon.net/Cineversity_Forum_Support/2023_Clips_DRS/20231216_CV4_2024_drs_23_SIcp_01.mp4

      There is a project scale that I have lowered in the simulation. I saw that many parameters are adjusted, which makes me believe you are already familiar with most of them. I'm currently uncertain if I would use stickiness or friction for this setup if pure parameter adjustments are requested. Perhaps both in a mix, the stickiness is more present than uncut (fluid, cohesive forces) after cutting.
      I saw that one slice penetrated another, perhaps more iterations… or my fault to left it on Auto-Shape.

      Enjoy your weekend

      Dr. Sassi Sassmannshausen Ph.D.
      Senior Trainer, Maxon Master Trainer, L&D - Strategist
      Cinema 4D mentor since 2004, Member of VES, DCS.

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      • MaverickMongoose
        MaverickMongoose last edited by Dec 17, 2023, 10:28 AM

        Thanks Sassi, you've definitely made an improvement!

        It does seem a little bit unstable though and not quite as smooth as I hoped - as you say this might be a limitation in the new Rigid Body System.

        I'm sure it will become more production ready soon, so I guess for now I might try the old Bullet Engine instead.

        Thanks for giving it a try though!

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        • Dr. Sassi
          Dr. Sassi last edited by Dr. Sassi Oct 21, 2024, 5:48 AM Dec 17, 2023, 9:59 PM

          Thanks for exploring my little suggestions, MaverickMongoose,

          I wanted to test your setup with the simplest option, let's call it expectation management:
          https://projectfiles.maxon.net/Cineversity_Forum_Support/2023_PROJECTS_DRS/20231217_CV4_2024_drs_23_SIcp_00.c4d.zip

          As you can see, that works well and is predictable, allowing me to compare things.

          So, I moved to reduce my added mess đŸ˜‰
          https://projectfiles.maxon.net/Cineversity_Forum_Support/2023_PROJECTS_DRS/20231217_CV4_2024_drs_23_SIcp_11.c4d.zip

          There are some areas where I need to pay more attention to it. But as I quoted my dear colleague, this system is in growth mode. It will get better.
          https://projectfiles.maxon.net/Cineversity_Forum_Support/2023_PROJECTS_DRS/20231217_CV4_2024_drs_23_SIcp_11.c4d.zip

          Enjoy your Sunday!

          Dr. Sassi Sassmannshausen Ph.D.
          Senior Trainer, Maxon Master Trainer, L&D - Strategist
          Cinema 4D mentor since 2004, Member of VES, DCS.

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          • Dr. Sassi
            Dr. Sassi last edited by Dr. Sassi Dec 18, 2023, 6:16 AM Dec 18, 2023, 6:15 AM

            P.S.: Here is the idealized setup with just simple cylinders (low res).

            Exploring the project step by step.
            CV4_2024_drs_23_SIcp_22.c4d

            Enjoy

            Dr. Sassi Sassmannshausen Ph.D.
            Senior Trainer, Maxon Master Trainer, L&D - Strategist
            Cinema 4D mentor since 2004, Member of VES, DCS.

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            • MaverickMongoose
              MaverickMongoose last edited by Dec 30, 2023, 2:46 AM

              Wow that's much better! Thanks for giving it another try!

              I also saw there's a new C4D update where Maxon addresses many of the issues with the new simulation engine, so I'm hoping that will help as well.

              Thanks again Dr Sassi and all the best for the new year!

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              • Dr. Sassi
                Dr. Sassi last edited by Dec 30, 2023, 5:30 AM

                You're very welcome, MaverickMongoose,

                Yes, I think things will get better, especially the simulation.

                Thank you for the wishes, and I hope your 2024 will be fantastic.

                Cheers

                Dr. Sassi Sassmannshausen Ph.D.
                Senior Trainer, Maxon Master Trainer, L&D - Strategist
                Cinema 4D mentor since 2004, Member of VES, DCS.

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