I thought the Collision Deformer would be the best option but it doesn't seem to work as expected - The Surface Deformer is a much better option, thanks for that!!
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Latest posts made by MaverickMongoose
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RE: Collision Deformer Problem
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Collision Deformer Problem
Hi Dr Sassi,
Im trying to make a label with the collision deformer but its being difficult.
I've tried all the various modes and played around with different geometry and normal directions but I cant get the plane to wrap to the shape of the surface of my bottle
The best I could do was have it take the correct shape, but sit way off the surface - there's a big gap for some reason.
Any idea where I went wrong?
Here's my file: https://we.tl/t-26BgtybREL
Thanks again!
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RE: Joints keep snapping back
Awesome, thanks heaps for that Dr Sassi! I think I've got it sorted now
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Joints keep snapping back
Hi Dr Sassi,
Im having a little problem with my character rig.
im not sure why when trying to adjust the joints they just snap right back again when I go to bind. no matter how i move them, I cant get them to line up correctly with the legs and bind.
Here's a video showing what I mean:
https://www.dropbox.com/scl/fi/7ajmtvdsqjutay0d6i8vx/IMG_8256.mov?rlkey=1728wx2m10ofhap4valficp1j&st=zpok8db6&dl=0
And the project file:
https://we.tl/t-tE8lyYCbYLIs there a setting I've missed maybe?
Thanks again!
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RE: ACES workflow in Photoshop
I usually use After Effects or Davinci resolve, set the working space to ACEScg and add a conversion at the end to sRGB so I can see it correctly on my monitor like this https://www.dropbox.com/scl/fi/ayx0wy1k9sx8kwjmtjh1t/Resolve_JKcaqMiNQk.jpg?rlkey=sk06k9bsvonqictx9s19kv74x&dl=0.
However I need to do some image retouching on an ACEScg render in Photoshop, just not sure how to attack it to have the extra ACES color gamet but still be able to export to sRGB.
But are you saying that all the hype on ACES is unfounded and that I'd be better off going back to the old Linear way of working? I thought the quality of my images had improved since I switched to ACES but your right, getting the exact client-supplied colors are super difficult.
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ACES workflow in Photoshop
Hi Dr Sassi, I was previously using the C4D ACES to Photoshop workflow here in the redshift manual using the OpenColorIO plugin for Photoshop:
https://help.maxon.net/r3d/maya/en-us/Content/html/Compositing+with+ACES.html#CompositingwithACES-ACESinPhotoshop
However I recently updated all my adobe software (removing all plugins too by accident) and it seems you can no longer get this plugin - it used to say MAC or WINDOWS download on this page but now its just the source code as far as I can see with no plugin file.
https://fnordware.blogspot.com/2017/02/opencolorio-for-photoshop.html
Im guessing this is because ACES was implemented natively in Photoshop and After Effects - I can see the new After Effects method in the Redshift Manual but no updated Photoshop method.
I've changed the color settings to ACEScg (screenshot bellow) but not sure what else to do to get it looking right? A display transform is needed I guess?
https://www.dropbox.com/scl/fi/fvxl4y2lo9ixkhk9rz1f4/Photoshop_XkmcXdMKlV.png?rlkey=r7jy1wapo5n8nvmg275jv2asp&st=wf24cgkk&dl=0
Cheers
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RE: Inherit Axis from Parent Null
Worked perfectly! Shame there's no easy way to do it - I would have thought connect and delete would inherit the axis point from the parent,oh well. Thanks again!!
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Inherit Axis from Parent Null
Hi Dr Sassi, do you happen to know if its possible to have a piece of geometry (with a messed up axis) inherit the corrected axis of the parent null?
I've tried Transfer, Axis Center and collapsing the group down but I cant get it to work.
In my scene I have a Dial that turns perfectly from the null axis, but I want that axis to be the axis of the geometry itself so I can get rid of the null.
Is that possible do you think?
Here's my file and thanks again!