CINEVERSITY

    Maxon Logo
    • Login
    • Search
    • Recent
    • Popular
    • Users
    • Groups

    Holographic Shader with Redshift

    Question & Answers
    2
    4
    206
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Pitchi
      Pitchi last edited by

      Hi 🙂
      I did some research previously but was not conclusive. How can we create a good holographic effect like on these cards with Redshift?

      link : https://www.youtube.com/shorts/tVXJ_WRv4PQ

      1 Reply Last reply Reply Quote
      • Dr. Sassi
        Dr. Sassi last edited by Dr. Sassi

        Hi Pitchi,

        The Thin Film comes to mind.

        Set the Base to Black and Metalness to 1.0

        Then, explore the Thin Film, Thickness between 200 and 800 for the start.
        When this is comfortable to adjust, explore the IOR values from 1.5 to 3.0 for the start.

        I have animated the camera in the file below and used the Time slider and the RS Renderview.
        CV4_2024_drs_24_RSir_01.c4d

        You might like to explore defining a specific Normal Map to get more variance in the colors. Use the Displacer (Or any deformer)) if possible, as cards are never 100% flat.

        All the best

        Dr. Sassi Sassmannshausen Ph.D.
        Senior Trainer, Maxon Master Trainer, L&D - Strategist
        Cinema 4D mentor since 2004, Member of VES, DCS.

        1 Reply Last reply Reply Quote
        • Pitchi
          Pitchi last edited by

          okay, great ! thanks you 🙂 i will explore

          1 Reply Last reply Reply Quote
          • Dr. Sassi
            Dr. Sassi last edited by

            You're very welcome, Pitchi.

            Perhaps explore as well how much the Transparency> Dispersion (Abbe) might add to the effect based on an extra Surface (extra model or second render pass). Just a thought.

            Of course, there is always the idea of using fake it or having a gradient in the scene that provides this as a reflection source.

            Enjoy

            Dr. Sassi Sassmannshausen Ph.D.
            Senior Trainer, Maxon Master Trainer, L&D - Strategist
            Cinema 4D mentor since 2004, Member of VES, DCS.

            1 Reply Last reply Reply Quote
            • First post
              Last post