good
thanks you ! While experimenting with different techniques, I noticed that there could be additional tools for rigging. The Create IK Chain tool exists, but not Create IK Spline. A tool that allows converting an edge selection into a spline, then into a joint, and then adding an IK spline with controllers all at once would be ideal. This would eliminate the need to perform each step manually.
Latest posts made by Pitchi
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RE: Speed up Spline IK processposted in Question & Answers
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RE: Speed up Spline IK processposted in Question & Answers
Nice we can have good result with the Spline deformer
It's a shame we can't multiple Deformer Splines on an object and use fields on them. -
RE: Speed up Spline IK processposted in Question & Answers
good
thanks you, yes it's good for me, i found a good way to place quickly the IK spline on facethanks you !
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RE: Speed up Spline IK processposted in Question & Answers
I think I've found a fairly simple and quick setup to implement on a character.
video link : https://we.tl/t-NHA42iH0PP -
RE: Speed up Spline IK processposted in Question & Answers
Nice thanks you
yes i tried the face rig tutorial introduction but i can't do exactly what i want. I tried something else; in the IK spline tag, I can link the size of a null to the length of the tangent of a point on the spline. I think I'll create a setup with the spline, joints, and nulls, which I'll then duplicate and place on the character.video link : https://wetransfer.com/downloads/1f5879cfef13990556c146a3b11a22ea20251226105108/1583f6?t_exp=1767005468&t_lsid=fedd0751-1e46-4996-bda5-0e13466adbf7&t_network=link&t_rid=ZW1haWx8YWRyb2l0fGIzNzkzZDA2LTJjNzAtNGM5NS1hYzk4LWM5NDFjNjZjYWM2Yw==&t_s=download_link&t_ts=1766746281
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RE: Speed up Spline IK processposted in Question & Answers
Thanks you for the reply
the initial is to rig a face like this : https://www.youtube.com/shorts/3oeox_DL-SI
I'm testing different techniques to make the workflow faster., the pink squared Nulls are Controllershttps://www.swisstransfer.com/d/e072875d-7c88-4f8e-be73-b47056d3b75d
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RE: Speed up Spline IK processposted in Question & Answers
thanks you ! yes I think using a script is the fastest way if I need to create about twenty IK splines; if I remember correctly, they often use scripts for rigging in Maya.
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Speed up Spline IK processposted in Question & Answers
Hello, I'd like to quickly create IK splines. I'm using this video as a guide, and I'd like to know if there's a quick way to go from this hierarchy of joints to this one with nulls? (See the C4D file and the video link). Perhaps using a script? Or is there a simpler way to create an IK spline? I also want to use Bendy Bones as inspiration in Blender.
link :https://youtu.be/6Ctda4TSYYc
Joint_hierarchy.c4dThanks

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Cloner Time offset not workingposted in Question & Answers
Hi
i have an animation with a rigged object, i want to clone it and add some variations on the animation. I used the time offest with a ranfom effector but it not working. The Null controller have the offset but not the mesh.test.c4dhow can i fix it?
