How could I create this wood panel wave look?
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How could I recreate this look in C4d? I've tried using Turbulence on a plane within a cloner but the planes move in all directions. I'm trying to keep the wave motion in the Y direction. I've also tried a sine formula but the waves are a constant height I'm aiming for something more random.
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Hi mine-basis,
Please have a look here
CV4_2024_drs_24_SIsm_01.c4d
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The idea is art direction, which means having control over the setup.I used the Camera Deformer here, which works directly towards the desired shapes.
To avoid starting over when a change is needed, I used the PoseMoprh (points) on the Camera Deformer to store the work done and adjust as needed.
This means that even if a Pose is set, it can be mixed with others, or the poses can be used with negative values.
Even blending the shapes over time is just done with a few clicks, and if needed, to have a loopable, just use the same Pose Morph setting from the start and at the end.Example with some wood a single light
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https://help.maxon.net/c4d/2024/en-us/Default.htm#html/OCACAMDEFORMER.html
https://help.maxon.net/c4d/2024/en-us/Default.htm#html/TCAPOSEMORPH.htmlWill that work for you?
As a side note
Normally, the first idea is perhaps to use the Force Field and, based on some random field noise, hope to get something out of it.
https://help.maxon.net/c4d/2024/en-us/Default.htm#html/OFIELDFORCE.htmlAll the best
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P.S.: Here is a little bit more, as perhaps the next question is about different materials, if not, I had fun rendering it.
https://youtu.be/IZOrmaywnMI