CINEVERSITY

  • Recent
  • Popular
  • Users
  • Groups
  • Login
Maxon Logo
  • Login
  • Search
  • Recent
  • Popular
  • Users
  • Groups

Cinema 4D redshift textures lost in “ramdisk”

Question & Answers
2
2
500
Loading More Posts
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • F
    funeral-reflection last edited by Aug 18, 2024, 10:19 AM

    Thousands of textures from hundreds of folders trying to load in from ram. The file names are slightly different making re-linking impossible.

    1 Reply Last reply Reply Quote
    • Dr. Sassi
      Dr. Sassi last edited by Dr. Sassi Aug 18, 2024, 6:29 PM Aug 18, 2024, 6:25 PM

      Good Morning, funeral-reflection,

      I'm struggling with the term ramdisk in connection with Redshift 3D and textures; I haven't heard it in nearly two decades. It was a virtual disc on a Mac based on a defined Volume in RAM back then. The Manual of Redshift 3D does not provide this term at all. So, I might miss something here.
      .

      I would surely like to help, but I'm unsure what to do with this short text.
      You gave more information elsewhere, as far as my Google search tells me.

      I try to not answer from memory, as things might have changed, so I love to explore it carefully, as you can see below: (Sorry for the longer text)
      .

      I have recreated the names as you had it "elsewhere" posted, if that is the same you: I would not place periods nor only sequence numbers as identifiers in otherwise unrelated files. In short, that is nothing where I have any experience with.

      Anyway, I placed those in a folder, connected a few via a Texture Node, and applied them to different objects. After that, I renamed the folder holding the Files and placed that folder into a new folder. (Which should be sufficient chaos for any system.)

      I went to the Main Menu>Redshift> RS Asset Manager. Used the "Select Missing Files"

      Then I selected only the SSD icon, and all files from that drive were instantly re-connected

      .
      I did this again: I created a new folder and then placed any content in it. This time I checked the Main Menu> Window> Project Asset Manager.

      Also, here, Select missing items, the Relink, and click only on the SDD holding the items. All instantly connected.

      .
      OK, one more: Using the Preferences> Files> File Assets: Path

      Here, I can click them on or off, and the Files are connected (on) and then not (off)

      I hope that helps, as I surely know how annoying any work is that does not increase the quality of a project.

      .login-to-view
      Have a nice Sunday and my best wishes for the project.

      Dr. Sassi Sassmannshausen Ph.D.
      Senior Trainer, Maxon Master Trainer, L&D - Strategist
      Cinema 4D mentor since 2004, Member of VES, DCS.

      1 Reply Last reply Reply Quote
      1 out of 2
      • First post
        1/2
        Last post