Pivot point with Fracture Object
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Hi !
When i using a Fracture Object with the mode "Explode Segments", if i add a Random effector with scale parameters, the pivots is on the middle of each segments. Can i set the pivot down of each segment for example?
fracture obj.c4d -
Hi Pitchi,
Thank you very much for the file!
I'm not aware of an option that allows for that. Even the Capsule Geometry Axis is not helping here.For cases like this, I use a little trick and extend the object to have the center from the start on "floor level". Then, I use a material that hides those extra parts.
Please have a look here
CV4_2025_drs_24_MGfa_01.c4dI have changed the Random parameters, Min/Max, and Absolute Scale.
Cheers
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Hi !
Thanks you for the reply -
Hi Pitchi,
You're welcome.
If the setup only needs to have the change, why not use a PoseMorph, for example:
CV4_2025_drs_24_MGfa_11.c4d
If more morphs are needed, this is doable with the PoseMorph.All the best