CINEVERSITY

  • Recent
  • Popular
  • Users
  • Groups
  • Login
Maxon Logo
  • Login
  • Search
  • Recent
  • Popular
  • Users
  • Groups

Mysterious box under model

Question & Answers
2
4
616
Loading More Posts
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • B
    BrianP last edited by Oct 15, 2024, 9:32 PM

    I purchased this model from TurboSquid. It had controls for all the doors and wheels. I deleted those controls but cannot figure out how to delete the box underneath the car. It always renders. I can change the color of the box in the Helper 3 of the Basic Tab of the model but can't find anywhere to turn it off. I looked in all the folders and couldn't find it. Thanks in advance.

    login-to-view
    login-to-view
    login-to-view

    1 Reply Last reply Reply Quote
    • Dr. Sassi
      Dr. Sassi last edited by Oct 16, 2024, 4:17 AM

      Hi BrianP.,

      So far, I can see this is a Controller, as this car is rigged. Have a look at all pale blue labeled (Layer Manager) objects.
      To turn it off, go to the Layer Manager and tick off all options near the Pale Blue.

      This is all guessing, as I have no access to the model. So, please share your results.

      Thanks

      All the best

      Dr. Sassi Sassmannshausen Ph.D.
      Senior Trainer, Maxon Master Trainer, L&D - Strategist
      Cinema 4D mentor since 2004, Member of VES, DCS.

      1 Reply Last reply Reply Quote
      • B
        BrianP last edited by Oct 16, 2024, 2:32 PM

        It ended up being actual geometry. I clicked on polygon mode, clicked on it and tried to move it and it expanded like it was a cube squished down. I just deleted all the faces. I looked through all the different groups and nulls of the model and never found it that way.

        1 Reply Last reply Reply Quote
        • Dr. Sassi
          Dr. Sassi last edited by Dr. Sassi Oct 16, 2024, 5:19 PM Oct 16, 2024, 5:18 PM

          Hi BrianP.,

          Typically, elements for rigging are done with Splines. Why the creator of this model used Polygons might be something worth sharing for the Price they ask for.

          Before I answered above, I went to TurboSquid and moved through all the images. Image 42 has the answers to that; hence, my tip is to check the Layer Browser.

          login-to-view

          Here is the image; for a larger one, go to TurboSquid

          Enjoy

          Dr. Sassi Sassmannshausen Ph.D.
          Senior Trainer, Maxon Master Trainer, L&D - Strategist
          Cinema 4D mentor since 2004, Member of VES, DCS.

          1 Reply Last reply Reply Quote
          1 out of 4
          • First post
            1/4
            Last post