CINEVERSITY

    Maxon Logo
    • Login
    • Search
    • Recent
    • Popular
    • Users
    • Groups

    Flow along a surface with orientation

    Question & Answers
    2
    5
    198
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Harry
      Harry last edited by

      Hi, I'm trying to post a question in Q&A but only Site Issues is the only available option when I try to post the question.

      I am trying to create a particle animation where 3D objects flow in in a stream and swarm around a sphere shape. They orbit around the sphere for 5-7 seconds then disperse.

      My current approach is to use a basic emitter pointing at a sphere and using Surface Attract to have the particles swarm around the sphere.

      It's pretty much what I am looking for. However, I cannot get the particles to align along their motion when affected by the Surface Attract. When I turn up "Align to Surface Rate" the particles spin rapidly when they meet the surface they are being attracted to.

      Is there something additional I can apply to orient particles along their motion when using modifiers? Or a better approach to this multistep animation?

      1. Flock together toward a sphere
      2. Orbit around the sphere for X seconds
      3. Flow off screen towards a point in space
      1 Reply Last reply Reply Quote
      • Dr. Sassi
        Dr. Sassi last edited by Dr. Sassi

        Hi Harry,

        You should have access, of course. … and yes, this is the place to ask for access; I do not see this forum as a backdoor Q&A option.

        In 2025.1, some features were added that might be crucial for your task.

        The moving around a sphere is discussed here:
        https://www.youtube.com/live/4BXPxcRwVBc?feature=shared&t=2490

        Moving particles to a previous location is discussed here.
        https://www.youtube.com/live/4BXPxcRwVBc?feature=shared&t=505

        Flocking is discussed here.
        https://help.maxon.net/c4d/2025/en-us/Default.htm#html/OFPFLOCK.html

        Based on your tremendous knowledge about particles, I assume that makes it work for you.

        Using modifiers and moving particles via conditions to the next group, based on those, is surely a way to do this.

        I hope you get access to the Q&A in no time.

        Happy Holidays!

        P.S.: Something I do not have to tell you, but since I write in a forum, editing allows for the most efficient impact, to reply to your multistep approach.

        1 Reply Last reply Reply Quote
        • Moved from Site Issues by  Dr. Sassi Dr. Sassi 
        • Dr. Sassi
          Dr. Sassi last edited by Dr. Sassi

          This post is deleted!
          1 Reply Last reply Reply Quote
          • Dr. Sassi
            Dr. Sassi last edited by Dr. Sassi

            Or a little bit wider, while applying a spherical center:

            CV4_2025_drs_24_PAsp_11.c4d

            Screenshot 2024-12-23 at 2.47.20 PM.jpg

            1 Reply Last reply Reply Quote
            • Dr. Sassi
              Dr. Sassi last edited by Dr. Sassi

              Perhaps this one fits

              CV4_2025_drs_24_PAsp_21.c4d

              Happy Holidays!

              1 Reply Last reply Reply Quote
              • First post
                Last post