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    Random color/material node and other random color options

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    • Dr. Sassi
      Dr. Sassi last edited by Dr. Sassi

      Hi anywhere-final,

      Just a quick feedback ( it's way past midnight here) so I'm sorry to be short.

      Here is what I get just by opening and render it -- as advised. I see three colors.

      Screenshot 2024-12-23 at 12.38.23โ€ฏAM.jpg

      The Jitter Tab is not at work.

      I activate it:
      Screenshot 2024-12-23 at 12.43.46โ€ฏAM.jpg

      Let me know what is missing, I will check in the morning (Pacific Time)

      Cheers

      Dr. Sassi Sassmannshausen Ph.D.
      Senior Trainer, Maxon Master Trainer, L&D - Strategist
      Cinema 4D mentor since 2004, Member of VES, DCS.

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      • A
        anywhere-final last edited by

        Sorry for late questions ๐Ÿ˜ž it is just a boring morning here ๐Ÿ™‚
        Thanks for helping again.I fixed it. It look like a refreshing problem on IPR window. Looks like my body woke up but brain is not ๐Ÿ˜„

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        • Dr. Sassi
          Dr. Sassi last edited by

          You're very welcome, anywhere-final,

          Another step forward is to fill the "Toolbox" of problem-solving. Well done!
          There is often a talk about the X-amount-hour rule to become near perfect. I do not see that so much, as time does not define how many different things one explores during that time.

          I believe more in making a certain number of mistakes and solving those leads to it, as in production overcoming obstacles is a key skill. This comes from exploring, and you do that. ๐Ÿ™‚

          Happy Holidays

          Dr. Sassi Sassmannshausen Ph.D.
          Senior Trainer, Maxon Master Trainer, L&D - Strategist
          Cinema 4D mentor since 2004, Member of VES, DCS.

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          • A
            anywhere-final last edited by

            Another quick question ? is usage same for the "random material switch" node ? or it needs different way ? Maybe this node needs to connect directly output port or not

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            • Dr. Sassi
              Dr. Sassi last edited by Dr. Sassi

              Hi anywhere-final,

              Please note that this is a Material Node, not a color node.

              CV4_2025_drs_24_RSrm_01.c4d

              Perhaps explore this as well

              CV4_2025_drs_24_RSrm_11.c4d

              Select the three options for the "Input ID Mode", have the RS Render View active.

              To answer quickly and with a good fit to your problem, please send questions with a project file, simplified to the problem, so I don't have to guess what you have set up.

              One more favor: please do not follow up questions that have different content in one thread; it makes it hard to read; you might enjoy that at one point as well when you search for something.

              Thank you.

              Happy Holidays

              Dr. Sassi Sassmannshausen Ph.D.
              Senior Trainer, Maxon Master Trainer, L&D - Strategist
              Cinema 4D mentor since 2004, Member of VES, DCS.

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              • A
                anywhere-final last edited by

                thanks for all those files Sassi all of them very heplfull

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                • Dr. Sassi
                  Dr. Sassi last edited by Dr. Sassi

                  Hi Anywhere-final,

                  Thank you for your reply and feedback.

                  Since we mixed up this thread very colorfully, let me add another option:

                  CV4_2025_drs_24_RSrm_21.c4d

                  Screenshot 2024-12-26 at 7.45.05โ€ฏPM.jpg

                  I feel you are enjoying exploring files.

                  Cheers

                  Dr. Sassi Sassmannshausen Ph.D.
                  Senior Trainer, Maxon Master Trainer, L&D - Strategist
                  Cinema 4D mentor since 2004, Member of VES, DCS.

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                  • A
                    anywhere-final @Dr. Sassi last edited by Dr. Sassi

                    @Dr-Sassi Yes definitely I am learning new things and it is very good to know that there are some peoples whom I can ask questions. Big thanks for that. Especially when I am working such a complicated scene like that.!
                    https://pasteboard.co/c7KxTPNDEax4.jpg
                    c7KxTPNDEax4.jpg
                    it is very helpful.

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                    • Dr. Sassi
                      Dr. Sassi last edited by

                      Hi anywhere-final,

                      Yes, I surely like to support artists, as I believe deeply we should not be limited based on technical things. The individual craft, art, and expression should stand out.

                      This is an impressively detailed image. My background has some alignments with your work:
                      https://www.drsassi.com/vita-exhibitions-awards

                      There is a lot of work in this image. The care for the roads and the green areas is surely way above average.

                      I can't see if you have done it already; however, if you like to mix up people, for example, they can have their texture and, based on selections, variations in their shirts with random colors perhaps tamed by a Ramp, to allow for some color compositions.

                      I have changed the headline of this thread, as gets more colorful by the day. I hope that is OK with you.

                      My best wishes for your project

                      Dr. Sassi Sassmannshausen Ph.D.
                      Senior Trainer, Maxon Master Trainer, L&D - Strategist
                      Cinema 4D mentor since 2004, Member of VES, DCS.

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                      • A
                        anywhere-final @Dr. Sassi last edited by

                        @Dr-Sassi Omg!
                        This is not a normal stuff man ๐Ÿ™‚
                        You have very impressive background. Big respect!!! and you are answering the my questions with humility . Thanks a lot of that!!
                        Thanks for supporting my work. My stuff is workig on realisim. I can say I am trying to catch realism. You can take a look.
                        www.olcaykayihan.com.tr/projects
                        And here it is another work from me
                        https://olcaykayihan.com.tr/digitalbackground-burosit2
                        it is a liltte bit old but it still has a valid realism I thing.
                        I hope one day I can be a Maxonian and we can work together ๐Ÿ™‚
                        I am looking for work oportunuties:)

                        @Dr-Sassi said in Random color/material node and other random color options:

                        I can't see if you have done it already; however, if you like to mix up people, for example, they can have their texture and, based on selections, variations in their shirts with random colors perhaps tamed by a Ramp, to allow for some color compositions.

                        For this question the answer is yes I tried to use on them but it is realy hard to catch realistic colors and I decided to use it on cars. By the way this scene is still work in progress so I can change some of details later maybe .

                        @Dr-Sassi said in Random color/material node and other random color options:

                        I have changed the headline of this thread, as gets more colorful by the day. I hope that is OK with you.

                        Of course no problem what ever you want. The boss is you here

                        Kind regars

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                        • Dr. Sassi
                          Dr. Sassi last edited by Dr. Sassi

                          Off-topic:

                          Thank you very much,

                          Going by your site, you do not need a lot of input, as I believe you are on that level of self-educating that is faster than most training can do, if not done in 1on1 sessions. But, yes, learning never stops; at least I learn constantly.

                          Realism is a wide theme, and with anything, like VFX, CG, or 3D in general, it takes 20% effort to get to 80% quality but 80% effort to cover the last 20%, whereby the point between 80 and 20 needs to be seen like a gamma point defining a curve between zero and 100%.
                          Besides that, I like to differentiate between realism, photorealism, and hyperrealism, which is a long and endless discussion. However, knowing which one is targeted might help accelerate the learning journey towards it.

                          How to become a Maxonian? The fastest way to see if there is a fit between current needs and qualifications is to check out the Careers site:
                          https://www.maxon.net/en/about-maxon/careers

                          Other ways are to certify in Maxon's products or go full into the Certified trainer path
                          https://www.maxon.net/en/certification
                          If you have a trainer Certification, you get some extra exposure.

                          This might result in invitations to present at shows and get more in contact with the team.

                          To have a great social media representation of one's work, perhaps using the #Cinema4D here and there might help sometimes as well.

                          All my suggestions are options, not a path with a guarantee.

                          Enjoy your work!

                          Dr. Sassi Sassmannshausen Ph.D.
                          Senior Trainer, Maxon Master Trainer, L&D - Strategist
                          Cinema 4D mentor since 2004, Member of VES, DCS.

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