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    Round to square

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    • Dutchbird
      Dutchbird last edited by

      I hav a lot of rounded shapes in my project but I want to change them into square shapes. How can I quickly turn the shape on the left into the shape on the right?Scherm­afbeelding 2025-02-19 om 11.52.54.jpg

      Cinema4D user since R8

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      • Dr. Sassi
        Dr. Sassi last edited by

        Hi Dutchbird,

        No option automatically recognized certain areas that qualify as round and not as bevel, for example (to introduce the problems), then eliminated all the data of the "round" section while producing the information where a possible edge would be in space, and build all the data to create that shape.

        I always assume there must be a solution somewhere, but I never have seen it here.

        Sorry, that is perhaps something for AI, but again, I'm not aware of a solution.

        Are all elements the same? Swap elements with the "Replace With" Function. Or use their Axis for a Matrix, and use new clones.

        Sorry, I have no other idea.

        All the best

        Dr. Sassi Sassmannshausen Ph.D.
        Senior Trainer, Maxon Master Trainer, L&D - Strategist
        Cinema 4D mentor since 2004, Member of VES, DCS.

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        • Dutchbird
          Dutchbird last edited by

          Thanks. I will delete the rounded polygons and use guides and connect the ends. A lot of work but a sollution.

          Cinema4D user since R8

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          • Dr. Sassi
            Dr. Sassi last edited by

            That does not sound fun, Dutchbird, I know.

            The fastest way would be with Weld Points [M~Q] While using only the points that are not in the "rectangular way" (missing a better word here, 0º or 90º…)
            Then using the middle point to "weld" these points, and move those to create a new corner, perhaps based on snapping?

            My best wishes

            Dr. Sassi Sassmannshausen Ph.D.
            Senior Trainer, Maxon Master Trainer, L&D - Strategist
            Cinema 4D mentor since 2004, Member of VES, DCS.

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            • Dutchbird
              Dutchbird last edited by

              The weld thing is indeed a bit quicker. Thanks

              Cinema4D user since R8

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              • Dr. Sassi
                Dr. Sassi last edited by

                Thanks for the feedback, Dutchbird!

                I hope the change of all the objects doesn't take too long.

                I think you are aware, but since I write in a forum, once the selection and the Weld were used, the Space bar is the fastest way to switch between the two.
                This has helped me get things done when I clean up complex models.

                All the best

                Dr. Sassi Sassmannshausen Ph.D.
                Senior Trainer, Maxon Master Trainer, L&D - Strategist
                Cinema 4D mentor since 2004, Member of VES, DCS.

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