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    "Look at Camera" tag not working, parameters missing

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    • itsmikem
      itsmikem last edited by

      Hi. I'm trying to use the Look at Camera tag on some geometry in a group null. The problem is that when I put the tag on it, it gets flipped around 180 degrees in the viewport.

      In the documentation, there is a checkbox called "invert," to flip it around so it faces the camera. The problem is that this and most other parameters aren't available in the tag properties in the attributes manager. The only one that does show up is a "change pitch rotation" checkbox. Am I doing something wrong?

      thanks,
      Mike

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      • Dr. Sassi
        Dr. Sassi last edited by Dr. Sassi

        Hi Mike,

        Would you mind checking this file?
        CV4_2025_drs_25_ANlc_01.c4d

        I have problems recreating a problem.

        I can see the Invert check box.
        Screenshot 2025-05-21 at 11.35.05 AM.jpg

        What version do you use?

        All the best

        Dr. Sassi Sassmannshausen Ph.D.
        Senior Trainer, Maxon Master Trainer, L&D - Strategist
        Cinema 4D mentor since 2004, Member of VES, DCS.

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        • itsmikem
          itsmikem last edited by

          Thank you for your quick reply, Dr. Sassi. I opened the file, and here are the parameters I am seeing in your file for the Look at Camera tag.

          image.png

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          • itsmikem
            itsmikem last edited by

            I'm currently using 2025.1.3

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            • Dr. Sassi
              Dr. Sassi last edited by

              Thank you, Mike.

              I checked 2025.1.3, and I can confirm this.

              I'm unclear if you are in the middle of a project, but is there an option to use the current version?

              Otherwise, the workaround would be to add another Null into the Group, to use this to rotate the Object manually by 180º

              My best wishes

              Dr. Sassi Sassmannshausen Ph.D.
              Senior Trainer, Maxon Master Trainer, L&D - Strategist
              Cinema 4D mentor since 2004, Member of VES, DCS.

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              • itsmikem
                itsmikem last edited by

                Thanks Dr. Sassi. i am in the middle of a project, but it will be worth updating. Just to confirm - are you saying that these additional parameters are only available in 2025.2.1?

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                • Dr. Sassi
                  Dr. Sassi last edited by

                  Thank you for your reply, Mike.

                  If you take a look here:
                  https://help.maxon.net/c4d/en-us/?_gl=1adhjoa_gcl_au*MjEwODY5NTgzMy4xNzQ2NDE4NDM5#html/33010.html?TocPath=_____3
                  The changes are under the 2025.2 entry, "Miscellaneous new features." No earlier 2025 version has that entry.

                  Updating in the middle of a project needs to be tested. If you have the time, then do it. Given the complexity of each project, which is based on combining many elements, it is difficult to say how safe it is for me.

                  All the best

                  Dr. Sassi Sassmannshausen Ph.D.
                  Senior Trainer, Maxon Master Trainer, L&D - Strategist
                  Cinema 4D mentor since 2004, Member of VES, DCS.

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                  • itsmikem
                    itsmikem last edited by

                    Ah, that makes perfect sense Dr. Sassi. I thought I saw that it was new, but it didn't quite register with me. Thank you for pointing that out. I will update, but when I'm done with my current project.

                    much appreciated,
                    Mike

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                    • Dr. Sassi
                      Dr. Sassi last edited by

                      You're very welcome, Mike.

                      My best wishes for your project.

                      Dr. Sassi Sassmannshausen Ph.D.
                      Senior Trainer, Maxon Master Trainer, L&D - Strategist
                      Cinema 4D mentor since 2004, Member of VES, DCS.

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