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    PSD UV map to redshift

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    • E
      earth-video last edited by

      Firstly... Sorry about the low quality image.

      What is the maximum resolution?????

      OK, I have PSD UV map with some text/icons on it, but I need to attached it to this Grayscale Gorilla texture I like.
      What do I need to connect to keep the UV map correct, but keep this texture?PSD UV MAP.jpg

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      • E
        earth-video @earth-video last edited by

        @earth-video

        Also, The texture needs to be set to Cubic, but still keep the PSD file as UV?

        Is this possible?

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        • Dr. Sassi
          Dr. Sassi last edited by Dr. Sassi

          Hi earth-video,

          Set up the Material tag to Projection> Cubic. Check with a render if that is what you need to have it.

          Then select all the polygons that have that texture on them.

          Go to Object Manager> Tags> Assign UVW Coordinates.
          This places the UVs the same as the Cubic Projection.
          The Material Tag is now automatically set to UVW. Leave it that way.

          Screenshot 2025-11-25 at 10.58.41 AM.jpg

          An alternative is given with the Triplanar Node when you select: Reference. That takes care of it.
          Screenshot 2025-11-25 at 10.56.35 AM.jpg

          Please let me know if that works for you. (I do not have this GSG texture. If you go with the Triplanar Node, you need for any texture a new Triplanar, based on your picture, four in total, then.

          Use the RS Renderview to evaluate the results.

          Cheers

          Dr. Sassi Sassmannshausen Ph.D.
          Senior Trainer, Maxon Master Trainer, L&D - Strategist
          Cinema 4D mentor since 2004, Member of VES, DCS.

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