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    • MaverickMongoose
      MaverickMongoose last edited by

      Hi Dr Sassi,

      I'm trying to rig the spine of a book to open using joints and weighting.

      I've painted in some weights with the Weight Tool and intend to smooth it out. But there's a few weighted points I'd like to set back to 0 weighting as they poke out when adjusting the joints - but no matter what I do I just cant seem to remove the weighting with the weight brush.

      I tried many different modes - I would think subtract mode, or setting absolute mode to 0 and painting would work but it doesnt seem to do anything on the points, sometimes it even adds to the weighting. I also thought holding CTRL and painting would work which is what Chat GPT recommended - but it doesnt work.

      Do you know what the steps would be to remove the weghting on the wrong points by painting?

      Here's my file so far: https://we.tl/t-6lejxCn0rX

      Thanks again!

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      • Dr. Sassi
        Dr. Sassi last edited by Dr. Sassi

        Hi MaverickMongoose,

        When you open the Weight Manager> Commands, uncheck: Auto Normalization.
        Select the points on the object you like to have without any Joint influence (in the Weigh Manager> Weight> Edition, press the Zero button)
        Not that I would recommend this one "bone" set up, but as you asked for here it is:
        CV4_2026_drs_25_CAsb_01.c4d

        All the best

        Dr. Sassi Sassmannshausen Ph.D.
        Cinema 4D mentor since 2004
        Member of VES, DCS.

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        • MaverickMongoose
          MaverickMongoose last edited by

          Awesome, thanks for that, worked like a charm! Been a while since Ive needed to rig something like this up, this work flow makes life much easier! Cheers!

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          • Dr. Sassi
            Dr. Sassi last edited by

            Thank you very much for the reply, MaverickMongoose.

            My best wises for your project!

            Dr. Sassi Sassmannshausen Ph.D.
            Cinema 4D mentor since 2004
            Member of VES, DCS.

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