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    • R
      Rough1 last edited by

      I have a complicated project with several different objects fading in and out using the display tag. But sometimes, some objects, although the display tag is 100 %, they are still not visible. And other times, objects are at 0% but are visible. Strangely, when I turn off Hardware based ray tracing, everything works. How can I tweak this so that it behaves as it should? I have increased the transparency settings in the redshift globals, to no avail. Any ideas?
      Thx in advance
      Simon

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      • Dr. Sassi
        Dr. Sassi last edited by Dr. Sassi

        Hi Simon,

        I can't reproduce this here, and the usual sources that I can use have no entry for a problem.
        Perhaps my hardware is different, or certainly older. I wait for new HW to arrive, I will test again.

        Please check with tech support:
        https://www.maxon.net/en/support-center

        My best wishes

        Dr. Sassi Sassmannshausen Ph.D.
        Senior Trainer, Maxon Master Trainer, L&D - Strategist
        Cinema 4D mentor since 2004, Member of VES, DCS.

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