Display Tag Shenanigans
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I have a complicated project with several different objects fading in and out using the display tag. But sometimes, some objects, although the display tag is 100 %, they are still not visible. And other times, objects are at 0% but are visible. Strangely, when I turn off Hardware based ray tracing, everything works. How can I tweak this so that it behaves as it should? I have increased the transparency settings in the redshift globals, to no avail. Any ideas?
Thx in advance
Simon -
Hi Simon,
I can't reproduce this here, and the usual sources that I can use have no entry for a problem.
Perhaps my hardware is different, or certainly older. I wait for new HW to arrive, I will test again.Please check with tech support:
https://www.maxon.net/en/support-centerMy best wishes