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    Spacing between the instances is not uniform.

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    • K
      Kh last edited by

      Hi,

      I want to clone a cylinder object along a helix, but the spacing between the instances is not uniform.

      Is there a good way to distribute clones on any helix so that the distance between each instance stays exactly the same, without any manual adjustments or interaction?

      https://imgur.com/a/pc7rxPa

      C4D File:
      Clone on Helix.c4d

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      • noseman
        noseman last edited by

        The "Even" Distribution is correct because it measures the Spline distance between each clone.
        Here's one way to do it:
        Clone using Linear mode.
        Use Spline Effector to place them on a flat Helix
        Use a Step Effector to Raise them to the level you want.

        https://www.dropbox.com/scl/fi/pz7s65lu2tq4m8pk6o8x9/clone-on-helix-Fixed.c4d?rlkey=bmh6dgp5juiuewrqszkk30ds1&dl=0

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