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    Text vs Text Spline in a Cloner...

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    • H
      history-growth last edited by

      Hi!

      I want to render out several unique numbers using a Cloner. When I create two text objects going from 0 to 100 and put them inside a Cloner set to Clones: Blend they do not change when the text are create using the Text object. But when changed to Text Spline they do update.

      Is this an intended behaviour or a bug?

      I'm using 2024.3.2

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      • Dr. Sassi
        Dr. Sassi last edited by Dr. Sassi

        Hi history-growth,

        The field for text is in String Format, which doesn't work in sequences.

        To make that happen, User Data can help.

        CV4_2024_drs_24_MGcn_01.c4d

        Ensure that the number of clones equals the amount between the low and upper numbers to avoid decimals.

        All the best

        Dr. Sassi Sassmannshausen Ph.D.
        Senior Trainer, Maxon Master Trainer, L&D - Strategist
        Cinema 4D mentor since 2004, Member of VES, DCS.

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        • H
          history-growth last edited by

          Thank you Dr. Sassi!

          What would be a good workflow to iterate text on a Text object in a Cloner. What I'm looking for is a way to have a full text and render each word in this text on each cloned Text. Guessing it would be a bit of Python?

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          • Referenced by  Dr. Sassi Dr. Sassi 
          • Dr. Sassi
            Dr. Sassi last edited by

            Hi history growth,

            Please start a new thread for new questions. Follow-up questions with different targets will make this forum harder to search and the thread more difficult to read. Thank you.

            I copied your text, as the post above contains the feedback to the question before and the new one:
            https://cineversity.forums.maxon.net/topic/1067/one-word-at-the-time-from-text

            Cheers

            Dr. Sassi Sassmannshausen Ph.D.
            Senior Trainer, Maxon Master Trainer, L&D - Strategist
            Cinema 4D mentor since 2004, Member of VES, DCS.

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