CINEVERSITY

    Maxon Logo
    • Login
    • Search
    • Recent
    • Popular
    • Users
    • Groups

    Learning Pyro

    Question & Answers
    2
    4
    208
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Pitchi
      Pitchi last edited by

      Hello, I have a few questions. I've often used Pyro in cinema4D and I'd like to learn more about the tool to know exactly how it works, how each parameter works. Are there any videos or detailed documentation?

      Thanks you 🙂

      1 Reply Last reply Reply Quote
      • Dr. Sassi
        Dr. Sassi last edited by Dr. Sassi

        Hi Pitchi,

        The general impression is that everyone learns differently, and "one size fits all" is not an option. So, I hope my suggestions help you grow and enable you to take another step to run on your full artistic potential.
        I have been using Cinema 4D for 28 years, so I have had my fair share of learning, but it never stops; there is always something new to explore. This is the beauty of it; you might find something that no one has created so far. I hope you enjoy the ride. So, I'm happy you asked!

        The easiest way would be to follow this link
        https://cineversity.maxon.net/en/results?term=pyro

        I would first suggest to use this series
        https://cineversity.maxon.net/en/series/getting-started-with-cinema-4d-pyro?tutorial=getting-started-with-cinema-4d-pyro-creating-your-first-pyro-simulation

        Then perhaps the Demystifying Post Production (DPP) series
        https://cineversity.maxon.net/en/tutorials/demystifying-post-production-all-fired-up-1-3

        Since I write in a forum, let me share this as a general note.
        There is often the urge to jump instantly to the more advanced content, and I would say half of the artists who like to learn something new are more interested in an isolated project-based example.
        There are two things to consider. The first one is that project-based tutorials are often less likely to provide broad knowledge, hence the project-specific definition.
        Secondly, even if some knowledge is given, there might always be a little gap somewhere, and those work like little "Black Holes" that suck all energy into it. Here is the advantage of more structured learning series, one might know already a lot off it, but it completes the knowles even with the repetition a little bit faster.

        Two main sentences drive (or not) everyone's progress.

        The first is "I know that!" which often leads to a complete stop in learning. Then there is the idea of "What happens if…?" which leads to exploring and checking again. The ladder leads to savvy use of the tools—something I wish anyone could do. Here is the base to move into the "Flow" while creating. Hence, my two suggestions for two great series.

        Enjoy

        However, as you can see, we try to address many wishes and needs, but it will be always not a 100% fit. The more one knows, the harder it is to find something that is purely new information.

        Dr. Sassi Sassmannshausen Ph.D.
        Senior Trainer, Maxon Master Trainer, L&D - Strategist
        Cinema 4D mentor since 2004, Member of VES, DCS.

        1 Reply Last reply Reply Quote
        • Pitchi
          Pitchi last edited by

          Thanks you for your response ! 🙂

          1 Reply Last reply Reply Quote
          • Dr. Sassi
            Dr. Sassi last edited by

            You're very welcome, Pitchi.

            I hope you find something in these suggestions that will help you quickly feel comfortable with Pyro.

            My best wishes.

            Dr. Sassi Sassmannshausen Ph.D.
            Senior Trainer, Maxon Master Trainer, L&D - Strategist
            Cinema 4D mentor since 2004, Member of VES, DCS.

            1 Reply Last reply Reply Quote
            • First post
              Last post