C4D Splash Art Direction
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Hi I have been given this reference image for a splash animation.
I had planned to use x-particles, but it is quite complex.As you can see from the image, a character falls into a body of water, causing a splash, which needs to have the cavity and then secondary "bloop" of the cavity coming together.
What is the best way to achieve this in the most simple and art directable way? -
Hi tie-version,
If you have installed 20025, then please explore this little sketch here.
Mostly Direct able with the splines. Of course, there is more to do.All the best