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Waving Flag in C4D with new cloth system

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  • MaverickMongoose
    MaverickMongoose last edited by Nov 3, 2024, 6:53 AM

    Hi Dr Sassi, I'm trying to make a waving flag with the new cloth system, I thought this would be super easy, but I've literally spent all day playing with settings and Im getting nowhere.

    No matter what I do I cant seem to create realistic ripples and folds in the cloth, nor can I make it actually look like flag material - it always looks flat and bouncy like rubber.

    Ive tried every force but mainly trying to get the look from the wind deformer or extra turbulence fields, all to no avail.

    There's loads of tutorials on YouTube showing the effect in the old cloth engine, which while slow to calculate looks so much better.

    Is it just that this kind of effect isnt possible with the new engine?

    This is the kind of thing Im going for where it actually looks like wind (unlike mine): https://www.storyblocks.com/video/stock/beaver-pa-october-28-2023-a-slow-motion-view-of-a-pow-flag-outside-a-courthouse-348791869

    Here's my project file: https://we.tl/t-8x3W3PpuUx

    Is there a particular setting thats important to this effect? I even tried increasing drag and lift but it doesnt seem to do anything.

    Thanks again!

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    • Dr. Sassi
      Dr. Sassi last edited by Dr. Sassi Nov 3, 2024, 7:40 PM Nov 3, 2024, 7:38 PM

      Hi MaverickMongoose,

      I saw this question last night, but it was past midnight (I'm on Pacific Time).

      Please have a look here:
      https://stcineversityprod02.blob.core.windows.net/$web/Cineversity_Forum_Support/2024_PROJECTS_DRS/20241103_CV4_2025_drs_24_ANfl_01.c4d.zip

      Explore the Attribute Manager> Mode> Scene> Simulation: Simulation Settings.

      login-to-view

      I have also set up a Vertex Map, which helps to define the flag's behavior. For some channels, if you would like to explore this, the reverse Field (Linear, perhaps even a little bit Random Field) might be interesting to use, as the idea everyone might have, is different for each project.

      All the best

      Dr. Sassi Sassmannshausen Ph.D.
      Senior Trainer, Maxon Master Trainer, L&D - Strategist
      Cinema 4D mentor since 2004, Member of VES, DCS.

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      • MaverickMongoose
        MaverickMongoose last edited by Nov 4, 2024, 10:04 AM

        This is brilliant, looks way better than mine! Thanks again for that!

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        • Dr. Sassi
          Dr. Sassi last edited by Nov 4, 2024, 4:05 PM

          You're very welcome, MaverickMongoose.

          Thank you for the feedback

          Cheers

          Dr. Sassi Sassmannshausen Ph.D.
          Senior Trainer, Maxon Master Trainer, L&D - Strategist
          Cinema 4D mentor since 2004, Member of VES, DCS.

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