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    evenly space different objects along a spline

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    • C
      channel-blame last edited by

      Hi Dr. Sassi, how are you? long time-is it possible to animateamino-acid-spacing.c4d evenly spaced simple geometries along a spline , and have them animated traveling along the spline? having a rough go of it ; ( I appreciate your time, thank you, Craig

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      • Dr. Sassi
        Dr. Sassi last edited by Dr. Sassi

        Hi Craig,

        Please have a look here:
        CV4_2025_drs_24_MGes_02.c4d

        Is that along with your idea?

        There was an animation that used the "End" option, which is here. Just in case:
        CV4_2025_drs_24_MGes_01.c4d

        Let me know if that works.

        Enjoy your project

        Dr. Sassi Sassmannshausen Ph.D.
        Senior Trainer, Maxon Master Trainer, L&D - Strategist
        Cinema 4D mentor since 2004, Member of VES, DCS.

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        • C
          channel-blame last edited by Dr. Sassi

          Thanks Dr. Sassi, these look great !- I included a geo, that I should not have my fault, a couple of questions though; what is the difference between the two solutions? also, can you please tell me what I did wrong?

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          • C
            channel-blame last edited by

            one more thing please, when I increase the number of geos, the spaces become more random, why is that?, CZ

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            • Dr. Sassi
              Dr. Sassi last edited by Dr. Sassi

              Hi Craig,

              Typically, the Spline is OK, but the Cloner needs to be set to Even. I ensured with the MoSpline that any imprecision was eliminated, just in case (Perhaps way over the top).

              Please ensure the geometry sits on PSR 0; 0; 0. That is typically a given, as the Cloner can overwrite this (Reset Coordinates), but if the "child-object" determines the location of the result and not the Parent (Spline and Extrude, for example), then the distance is not even. Even if both are set correctly, the Extrude typically expands away from that point, a Parent Null on top can heal that.
              Here is an example about how things can go "wrong".
              CV4_2025_drs_24_MGes_11.c4d

              Which movement do you prefer so I can answer (file 01 or 02?)

              Cheers

              Dr. Sassi Sassmannshausen Ph.D.
              Senior Trainer, Maxon Master Trainer, L&D - Strategist
              Cinema 4D mentor since 2004, Member of VES, DCS.

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              • C
                channel-blame last edited by

                I like 1, thx, CZ

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                • Dr. Sassi
                  Dr. Sassi last edited by

                  Thank you, Craig.

                  It is often unclear what one likes and what the problem is. 🙂 Your answer helps. Thank you.

                  If there is anything else, like the uneven scene, perhaps check with small spheres it the same problem shows up. If so, share the file, please.

                  Enjoy

                  Dr. Sassi Sassmannshausen Ph.D.
                  Senior Trainer, Maxon Master Trainer, L&D - Strategist
                  Cinema 4D mentor since 2004, Member of VES, DCS.

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