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Different noise seed per clone

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  • S
    smckenzie last edited by Nov 14, 2024, 11:42 PM

    I have an object with a displacer as a child, and the object is then added to a cloner.

    The displacement is the same for each clone because the noise seed is the same. How do I get a different noise seed for each clone?

    https://www.icloud.com/iclouddrive/0755Z7ek258KXrdeQO5SvxEDQ#beams

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    • Dr. Sassi
      Dr. Sassi last edited by Dr. Sassi Nov 15, 2024, 3:24 AM Nov 15, 2024, 3:21 AM

      Hi smckenzie,

      Thanks for the file.

      Here is the simplest way, but if you need individual beams, Render or Multi Instances are not an option.

      CV4_2025_drs_24_RSdb_01.c4d

      If you need a lot, how many, and do they move? When would a repetition be visible (Number of beams)

      All the best

      Dr. Sassi Sassmannshausen Ph.D.
      Senior Trainer, Maxon Master Trainer, L&D - Strategist
      Cinema 4D mentor since 2004, Member of VES, DCS.

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