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    Different noise seed per clone

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    • S
      smckenzie last edited by

      I have an object with a displacer as a child, and the object is then added to a cloner.

      The displacement is the same for each clone because the noise seed is the same. How do I get a different noise seed for each clone?

      https://www.icloud.com/iclouddrive/0755Z7ek258KXrdeQO5SvxEDQ#beams

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      • Dr. Sassi
        Dr. Sassi last edited by Dr. Sassi

        Hi smckenzie,

        Thanks for the file.

        Here is the simplest way, but if you need individual beams, Render or Multi Instances are not an option.

        CV4_2025_drs_24_RSdb_01.c4d

        If you need a lot, how many, and do they move? When would a repetition be visible (Number of beams)

        All the best

        Dr. Sassi Sassmannshausen Ph.D.
        Senior Trainer, Maxon Master Trainer, L&D - Strategist
        Cinema 4D mentor since 2004, Member of VES, DCS.

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