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    apply a procedural texture to a light

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    • S
      solid-honey last edited by

      Is there a way to apply a procedural texture to a light? For example, I want to create a softbox effect with a ramp node in a material editor and apply that ramp node to a light. That would be much easier rather than going to photoshop and creating one.

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      • Dr. Sassi
        Dr. Sassi last edited by Dr. Sassi

        Hi solid-honey,

        I'm not aware that the newer nodes can do that… 2025.1 is needed

        Please try this
        CV4_2025_drs_24_RSsl_01.c4d CV4_2025_drs_24_RSsl_01.c4d
        I have set the "Spread" to a low value to see the effect.

        IF that is not working for your needs, you can place an object in front of the Area Light:
        CV4_2025_drs_24_RSpl_01.c4d
        Screenshot 2024-12-02 at 2.13.13 PM.jpg

        Perhaps that is working for you.

        Cheers

        Dr. Sassi Sassmannshausen Ph.D.
        Senior Trainer, Maxon Master Trainer, L&D - Strategist
        Cinema 4D mentor since 2004, Member of VES, DCS.

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        • S
          solid-honey @Dr. Sassi last edited by

          @Dr-Sassi you're a wizard! It works with the new node system as well!

          aceb58d6-f7ce-4621-b87c-7a6c86ae865c-image.png
          6b4ddc2c-6912-45c2-863b-983dfb07b589-image.png

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          • Dr. Sassi
            Dr. Sassi last edited by

            Hi solid-honey,

            Thank you very much for the nice feedback.

            Let me share one if you don't mind. I was accidentally on 2025.0, and your push made me look into the new nodes in 2025.1 (Yes, I should have known that 😉 . This thread hopefully clears that for many other artists, which I greatly enjoy!

            So - thank you!

            Have a great day.

            Dr. Sassi Sassmannshausen Ph.D.
            Senior Trainer, Maxon Master Trainer, L&D - Strategist
            Cinema 4D mentor since 2004, Member of VES, DCS.

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