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Particle to Particle Collision

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  • M
    MP-3D last edited by MP-3D Jan 8, 2025, 8:22 PM Jan 8, 2025, 8:20 PM

    I wanted to know with C4D 2025 is there a way of filling a object with particles and not having the particles intersect? I know I can use a cloner with dynamics cloned to the Particle Group but was curious if there is a way to natively have particles fill objects and not have them intersect or have multiple particle systems in the scene collide with each other.
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    • Dr. Sassi
      Dr. Sassi last edited by Jan 8, 2025, 9:37 PM

      Hi nail-exchange,

      This is not supported natively; it is more like you described it.

      More about this here:
      https://www.youtube.com/live/4BXPxcRwVBc?feature=shared&t=3467

      All the best

      Dr. Sassi Sassmannshausen Ph.D.
      Senior Trainer, Maxon Master Trainer, L&D - Strategist
      Cinema 4D mentor since 2004, Member of VES, DCS.

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      • M
        MP-3D last edited by Jan 8, 2025, 10:31 PM

        Dr Sassi,
        Thanks I guess that better suited for X-particles?

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        • Dr. Sassi
          Dr. Sassi last edited by Jan 8, 2025, 11:14 PM

          Hi MP-3D,
          If you have X-Particles, choose what fits your current task best.
          X-Particles is, without a doubt, a great package. I have had it for many years, but in 2024, I didn't renew the maintenance, as pretty much no questions arrived here about it anymore. So, I'm sadly not up-to-date with it.
          Enjoy

          Dr. Sassi Sassmannshausen Ph.D.
          Senior Trainer, Maxon Master Trainer, L&D - Strategist
          Cinema 4D mentor since 2004, Member of VES, DCS.

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          • topic:timeago_later,14 days
          • Dr. Sassi
            Dr. Sassi last edited by Jan 23, 2025, 5:02 AM

            Hi MP-3D,

            Here is a little update:
            https://youtube.com/live/lrwHdV4IMVw
            It is in the first part of the show, 05:43 to 20:28+

            Perhaps that helps a little bit

            Cheers

            Dr. Sassi Sassmannshausen Ph.D.
            Senior Trainer, Maxon Master Trainer, L&D - Strategist
            Cinema 4D mentor since 2004, Member of VES, DCS.

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